Colorized DONTTRANSLATE fonts won't draw on HUD

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AFADoomer
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Colorized DONTTRANSLATE fonts won't draw on HUD

Post by AFADoomer »

If a 'DONTTRANSLATE' alpha-intact font is used on a status bar (either ZScript or SBARINFO), any text in that font that is set to a color other than 'untranslated' does not draw.

A quick minimal demo is here.

This status bar is set up to have two numbers in the bottom left of the screen - health in the very bottom left, with ammo amount above it. Health is set to draw as CR_UNTRANSLATED, and shows up properly, while the ammo amount is set to draw as CR_BLUE and is either not drawing or invisible.

If I remove DONTTRANSLATE from the font definition, both numbers draw correctly.
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Graf Zahl
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Lead GZDoom+Raze Developer
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Re: Colorized DONTTRANSLATE fonts won't draw on HUD

Post by Graf Zahl »

fixed
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