If a 'DONTTRANSLATE' alpha-intact font is used on a status bar (either ZScript or SBARINFO), any text in that font that is set to a color other than 'untranslated' does not draw.
A quick minimal demo is here.
This status bar is set up to have two numbers in the bottom left of the screen - health in the very bottom left, with ammo amount above it. Health is set to draw as CR_UNTRANSLATED, and shows up properly, while the ammo amount is set to draw as CR_BLUE and is either not drawing or invisible.
If I remove DONTTRANSLATE from the font definition, both numbers draw correctly.
Colorized DONTTRANSLATE fonts won't draw on HUD
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