[Won't fix] The crosshair position is off

Bugs that have been investigated and resolved somehow.

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Postby Zell » Tue Aug 19, 2003 8:43 pm

wildweasel wrote:Hmm, I've had a railgun that fires on both FireRailgunRight and FireRailgunLeft for quite some time and haven't seen the bugs that Xaser described.

how do u use those? =p they dont seem to be valid in the console...i put em in there(the console) and it says it doesnt know what it is..
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Postby Hirogen2 » Tue Aug 19, 2003 11:51 pm

Not console. Modify your railgun.bex:
Code: Select allExpand view
Frame 77 = A_FireRailgun[b]Left[/b]
Frame 78 = A_RailWait
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Postby Xaser » Mon Aug 25, 2003 4:42 pm

HotWax wrote:
Hirogen2 wrote:Anyway, if you do a head shot, it should not matter, as you are shooting in the mouth then :P which hurts just as a head-short. In ZDoom.

Errr... You mean the same amount as a shot to any other part of the body, right?

I love shooting a trooper's gun and watching the trooper die because of it. :D Maybe their guns are attached to their arms, like in Quake2.
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