[Fixed] strange discolored "box" around the crosshair in 4

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strange discolored "box" around the crosshair in 4

Postby Willis » Fri Jul 25, 2003 7:44 pm

well if you look closely at this picture you will notice how around the crosshair the is slight discoloring

and in this picture of 47.cab there is no discoloring
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Postby Kate » Fri Jul 25, 2003 7:58 pm

That's because the transparent background of the crosshair isn't actually transparent at all, but very translucent(the same thing happens with my custom crosshair because I use color 255 since I forgot 248 isn't transparent when used with imagetool). The same goes with the revenant missile decal where it seems to be clipped at the edges. It's not really a bug, just how the image was drawn(or at least that's how I think of it...).
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Postby Mighty Duck X-treme » Fri Jul 25, 2003 8:02 pm

I looked at the first picture, and I didn't even notice anything until I used "Select All" on the pic.
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Postby randomlag » Fri Jul 25, 2003 8:22 pm

Can't really see any difference. The dark background in 1 makes it look different, but I don't think there is a difference. Could be your monitor?

Anyway not important enough for me to clip it out, see why the size difference and compare since it looks the same here :?
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Postby randi » Fri Jul 25, 2003 9:25 pm

I don't see anything different.
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Postby HotWax » Sat Jul 26, 2003 4:49 am

Okay those are some horrid pictures and like everyone else I don't see the difference.

However, I believe I know the issue you're referring to. The easiest way to see it is to find a foggy or discolored area in massm2 and make sure you have a crosshair on. You will quite clearly see a translucent box around the crosshair.

[EDIT]Okay I grabbed a quick screenie from massm2 to illustrate. Turns out it's not as simple as colored lighting/etc, so I'm not sure what causes it. It seems to be more visible in dark light, which obviously makes taking screenshots of it a pain. Also, when you fire (causing your immediate surroundings to light up a bit) it is more visible, indicating that perhaps the crosshair isn't taking into account the increased light level when rendering. But that's just idle speculation.

Anywho, here's the shot I got. Sorry about the gamma on it. The original screenie looked correct, then when I converted to GIF, the software I was using set the gamma way down for some reason, so I just bumped it up a bit. It's not pretty, but the problem is clearly visible.

Image
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Postby Willis » Sat Jul 26, 2003 6:47 am

maybe your eyes arent as good as mine but there is actually a difference :) I loaded the picture into photoshop and around the crosshair the rbg color is 0 0 0 (black) and on the rest of the background is 7 7 7
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Postby sirjuddington » Sat Jul 26, 2003 6:57 am

I noticed this too. I can live with it :P
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Postby Mighty Duck X-treme » Sat Jul 26, 2003 8:37 am

Agreed. :wink:
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Postby HotWax » Sat Jul 26, 2003 10:37 pm

Well, the bug wasn't there before, there's no reason it should be there, and it gets mildly annoying at times. It's not a game-breaking bug, but it is a bug nonetheless.
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Postby Nanami » Tue Jul 29, 2003 10:37 am

This was one of the first things I noticed besides the uncapped framerate.
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Postby randi » Thu Aug 28, 2003 7:45 pm

Fixed for 2.0.48/2.1.0
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Postby Hirogen2 » Fri Aug 29, 2003 5:05 am

Actually this might have been intended to let the crosshair outstand? DVD subtitles for example usually have a black border around the white text so that the subtitles are readable in bright and in dark scenes. Is/Was this also the case with crosshairs?
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