[Fixed] Crash when killing summoned "players"

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

nothing really

Postby chopkinsca » Wed Jan 14, 2004 12:04 pm

summon doomplayer

proceed to kill doomplayer.

*boom goes zdoom*
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Postby Cutmanmike » Wed Jan 14, 2004 12:55 pm

Owch..... Another 'don't do it' case?
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Postby Graf Zahl » Wed Jan 14, 2004 1:28 pm

cutmanmike wrote:Owch..... Another 'don't do it' case?


Of course, but this still shouldn't crash.
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Postby randi » Sat Jan 17, 2004 10:18 pm

Fixed.
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