[Won't fix] Bot perspectives!

Bugs that have been investigated and resolved somehow.

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Bot perspectives!

Postby Thrasher » Wed Dec 24, 2003 3:04 pm

I would like to know what is the priority is for the bots. I keep having the problem of the bots going after items more then fighting monsters in co-op, and in DM they will get stuck behind objects like trees, or others, trying to get at items.

I think the priority should be changed so that monsters, and enemies count first, and items second. I also think some kind of feature that makes the bots seek a way around a non-functional object rather then get stuck behind it when it is trying to get an item
Thrasher
I deliver 30 frags, or the next DM is free.
 
Joined: 16 Jul 2003
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Postby HotWax » Fri Dec 26, 2003 3:19 am

All of the bot AI code was done separately and not by Randy, who coded ZDoom. I doubt he has any interest in touching the existing bot code for the time being.
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HotWax
Do what you must, and pay the price later.
 
Joined: 18 Jul 2003
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Postby randi » Fri Jan 02, 2004 8:38 pm

Maybe I can get the bots from Skull Tag once Carnevil has them done. :-)
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