[Won't fix] Polyobject doors and sector effects

Bugs that have been investigated and resolved somehow.

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Postby cccp_leha » Fri Dec 12, 2003 2:02 pm

My bad about the confusion: I just cut that room from the main map and threw it in as an example of... I forgot of what. 2S polyobjects, was it? I've had more success using them for decoration purposes rather than for acual use.
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cccp_leha
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Joined: 16 Jul 2003
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