by The Ultimate DooMer » Sun Dec 07, 2003 6:59 pm
I don't know if this is a bug or not, but when you have a standard swinging door and sector effects (lighting, fog etc.) in the 2 polyobject sectors, they appear on both sides of the door, even though one side is on the border with another sector.
To describe it better, if the room behind the door has oscillating light, then the door oscillates outside the room as well as the inside. If it's foggy in the room, the door appears fogged when outside the room.
This looks rather off when the sector effects are not in sectors outside the room.