Okay, I've got an interesting thing here...
I've hacked up my Super Shotgun so it fires a normal Shotgun and a Rocket at the same time. In deathmatch, the weapon should have three obituary messages.
OB_MPSHOTGUN, which displays if the player is killed by the shotgun spread
OB_MPROCKET (don't remember the actual string), which displays if the kill is made by a direct hit from the rocket, and
OB_MPR_SPLASH, which should display if the player is killed by rocket splash damage.
However, my problem is this: I know these are properly typed in my DEH patch, but when a player is killed by splash damage, it still displays the direct hit message. What's the problem?