[Fixed] Insane Crash

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Insane Crash

Postby Nanami » Fri Nov 14, 2003 8:59 pm

Well insane being the name of the wad really...

ftp://3darchives.in-span.net/pub/idgame ... insane.zip

Both DeH patches totally crash ZDoom right after you shoot any weapon.
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Postby Ultraviolet » Fri Nov 14, 2003 10:08 pm

The "chainsaw" doesn't do it, but when I switched to the pistol it did. What I saw (my computer is slow enough) was really weird... the dual pistols shot out a single green thing and that hit, made an explosion sound or something, and there was this weird green grid or whatever...
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Postby Ultraviolet » Fri Nov 14, 2003 10:08 pm

Code: ACCESS_VIOLATION
Tried to write address 00000065
Flags: 00000000
Address: 004629dd

Windows NT 5.1 Build 2600

GS=0000 FS=0038 ES=0023 DS=0023
EAX=00010000 EBX=0506c350 ECX=00000200 EDX=00000000
ESI=0059d048 EDI=0056cc60
EBP=0000005d EIP=004629dd ESP=0013fc00 CS=001b SS=0023
EFlags=00010206
CF- PF+ AF- ZF- SF- TF- IF+ DF- OF- NT- RF+ VM- AC- VI- VP-

FPU State:
ControlWord=027f StatusWord=4020 TagWord=ffff
ErrorOffset=00472d8e
ErrorSelector=02e9001b
DataOffset=00000000
DataSelector=ffff0023
Cr0NpxState=00000000

MM0=0000000000000000
MM1=0000000000000000
MM2=9000000000000000
MM3=b400000000000000
MM4=0000000000000000
MM5=0059d0480056cc60
MM6=0000005d00010000
MM7=000000230013fc00

Running threads:
00000f18 at 004629dd*
00000c50
00000dc4
00000d24
00000534
000007c8
00000fd8
00000b48
000001a8

Loaded modules:
00400000 - 0061dfff *zdoom.exe
77f50000 - 77ff5fff ntdll.dll
77e60000 - 77f44fff kernel32.dll
71950000 - 71a33fff COMCTL32.dll
77c10000 - 77c62fff msvcrt.dll
77c70000 - 77caffff GDI32.dll
77d40000 - 77dc5fff USER32.dll
77dd0000 - 77e5afff ADVAPI32.dll
78000000 - 7806dfff RPCRT4.dll
63180000 - 631e3fff SHLWAPI.dll
71ad0000 - 71ad7fff WSOCK32.dll
71ab0000 - 71ac4fff WS2_32.dll
71aa0000 - 71aa7fff WS2HELP.dll
76b40000 - 76b6bfff WINMM.dll
10000000 - 10090fff fmod.dll
77be0000 - 77bf3fff MSACM32.dll
771b0000 - 772bffff ole32.dll
763b0000 - 763f4fff comdlg32.dll
773d0000 - 77bbdfff SHELL32.dll
5cb70000 - 5cb92fff ShimEng.dll
23000000 - 23073fff AcLayers.DLL
75a70000 - 75b12fff USERENV.dll
73000000 - 73022fff WINSPOOL.DRV
22000000 - 221d9fff AcGenral.DLL
77c00000 - 77c06fff VERSION.dll
5ad70000 - 5ada3fff UxTheme.dll
76f50000 - 76f57fff wtsapi32.dll
76360000 - 7636efff WINSTA.dll
76f90000 - 76f9ffff Secur32.dll
00ce0000 - 00ceafff pshook.dll
77120000 - 771aafff oleaut32.dll
00d00000 - 00d23fff events.dll
73f10000 - 73f64fff dsound.dll
72d20000 - 72d28fff wdmaud.drv
72d10000 - 72d17fff msacm32.drv
77bd0000 - 77bd6fff midimap.dll
73ee0000 - 73ee3fff KsUser.dll
76fd0000 - 77047fff CLBCATQ.DLL
77050000 - 77114fff COMRes.dll
6ce10000 - 6ce44fff dinput8.dll
688f0000 - 688f8fff HID.DLL
76670000 - 76753fff SETUPAPI.DLL
73760000 - 737a4fff ddraw.dll
73bc0000 - 73bc5fff DCIMAN32.dll

Bytes near EIP:
004629cd: 10 0f ac d0 10 05 00 00 01 00 81 e1 ff 0f 00 00
004629dd: 89 45 08 8b 04 8d d0 7a 5a 00 8b 8e b4 00 00 00
004629ed: 89 44 24 14 89 4c 24 10 8b 44 24 10 f7 6c 24 14

ZDoom version 2.0.52

Command line:
E:\Doom\ZDoom\ZDoom\zdoom.exe C:\Documents and Settings\Andrew C\Desktop\INSANE.WAD C:\Documents and Settings\Andrew C\Desktop\INSANED1.DEH
IWAD: doom2.wad

Current map: MAP01

viewx = -7908206
viewy = 55576057
viewz = 3211264
viewangle = 1059061760

Possible call trace:
004629dd BOOM
0045c0d2 call eax
00401420
00460eac call 0045bfd0
004626f1 call 00462090
00421e67 call [edx+0x10]
004221ad call 00421df0
00471644 call 00422160
0042a71b call 00471560
0041b382 call 0042a400
0041748c call 0041b090
0040afe3 call 0040af30
00497396 call 0040afd0
004974b3 call 004f7486
00494563 call 004174e0
00494875 call 004941b0
004fa93a call 00494800
004fa7ce call 004f8230
004fa7b6

Stack Contents:
0013fc00: 0056d3e8 0506c350 0000b505 00000000 ··V·P···········
0013fc10: 0000ec70 00000000 0045c0d2 00401420 p·········E· ·@·
0013fc20: 0506c350 00460eac 0056d3e8 00000000 P·····F···V·····
0013fc30: 00000001 00000000 0506c350 00000000 ········P·······
0013fc40: 00000000 050a9610 00000000 00000000 ················
0013fc50: 00000000 0059d2b8 004626f1 00080000 ······Y··&F·····
0013fc60: 00421e67 0059be3c 00000008 00000000 g·B·<·Y·········
0013fc70: 004221ad 00000008 0059e968 00000001 ·!B·····h·Y·····
0013fc80: 00471644 00000545 00000001 0042a71b D·G·E·········B·
0013fc90: 0059c9b0 00000010 d7b99c53 0041b382 ··Y·····S·····A·
0013fca0: 00000004 00c2d8c8 0013fcd8 00000001 ················
0013fcb0: 0041748c 00000004 00c2d8c8 00000001 ·tA·············
0013fcc0: 00000001 00000544 0013fcb4 0013fe04 ····D···········
0013fcd0: 00508b45 00000000 00000000 0000026e E·P·········n···
0013fce0: 000000f8 0013fe6c 0000017e 6b9e40b3 ····l···~····@·k
0013fcf0: 00beec18 dc0e5f0a 78acd9c9 6d6f6f44 ·····_·····xDoom
0013fd00: 7475412e 616f6c6f 445a0064 2f6d6f6f .Autoload·ZDoom/
0013fd10: 6e696b73 359d0073 1202a113 59c63d4a skins··5····J=·Y
0013fd20: 0961d6dc 5bdf816d 049c4957 0b8e0132 ··a·m··[WI··2···
0013fd30: 75432752 08441dec ea710924 7e181b20 R'Cu··D·$·q· ··~
0013fd40: ee1afc4e 812fc100 284e1854 00000002 N·····/·T·N(····
0013fd50: 3b3370c3 0040afe3 0013fd64 00497396 ·p3;··@·d····sI·
0013fd60: 00527e30 00527dd4 00000005 00000001 0~R··}R·········
0013fd70: 00000a28 004974b3 00000094 00000005 (····tI·········
0013fd80: 00000001 00000a28 00000002 771cd500 ····(··········w
0013fd90: 772a9888 772a9880 77202ab0 772a9888 ··*w··*w·* w··*w
0013fda0: 7720ff73 00000000 0013fdb4 0013fdb8 s· w············
0013fdb0: 00000000 001691a8 77e777ef 77203e35 ·········w·w5> w
0013fdc0: 0016a1a8 0013fe08 772ad120 771ddc63 ········ ·*wc··w
0013fdd0: 772ad188 772ad168 0013fdfc 00000002 ··*wh·*w········
0013fde0: 77202ab0 772ad170 771dd994 00000000 ·* wp·*w···w····
0013fdf0: 0000026e 0000017e 00000002 003370c3 n···~········p3·
0013fe00: 3b3370c3 0013fe60 00508b68 ffffffff ·p3;`···h·P·····
0013fe10: 00494563 ffffffff 77e79c90 7ffdf000 cEI········w···
0013fe20: 00000000 00000000 0000026e 0000017e ········n···~···
0013fe30: 00000001 000f4240 0013fe2c 00000020 ····@B··,··· ···
0013fe40: 00000276 00000000 00400000 00400230 v·········@·0·@·
0013fe50: 00400208 77e60000 00400000 0013fe14 ··@····w··@·····
0013fe60: 0013fe88 0050a030 00000000 0013fe98 ····0·P·········
0013fe70: 00494875 77e79f93 00000000 7ffdf000 uHI····w·······
0013fe80: 0013fe74 0013f828 0013ffb0 004fa578 t···(·······x·O·
0013fe90: 005274d0 00000000 0013ffc0 004fa93a ·tR·········:·O·
0013fea0: 00400000 00000000 00162380 00000001 ··@······#······
0013feb0: 00000094 00000005 00000001 00000a28 ············(···
0013fec0: 00000002 f3586c00 f3586c08 f3586c08 ·····lX··lX··lX·
0013fed0: f3586c08 f3586c08 f3586c08 f3586c08 ·lX··lX··lX··lX·
0013fee0: e2353000 e2354000 e2355000 e2356000 ·05··@5··P5··`5·
0013fef0: e2357000 e2358000 e2359000 e235a000 ·p5···5···5···5·
0013ff00: e235b000 e235c000 e235d000 e235e000 ··5···5···5···5·
0013ff10: e235f000 e2360000 e2361000 80f27020 ··5···6···6· p··
0013ff20: 00000290 0000a805 00000001 00000010 ················
0013ff30: 00000000 00000010 00001353 8053e4a0 ········S·····S·
0013ff40: 004fa7ce 00000000 00000001 7ffdf000 ··O············
0013ff50: 00000044 00163970 00163408 00163980 D···p9···4···9··
0013ff60: 00000000 00000000 00000000 00000000 ················
0013ff70: 00000000 00000000 00000000 00000201 ················
0013ff80: 00000001 00000000 00000000 00000000 ················
0013ff90: 00000000 f3586d00 00000000 00000001 ·····mX·········
0013ffa0: 00162380 00000000 0013feb0 f3586d10 ·#···········mX·
0013ffb0: 0013ffe0 004fa578 005507a0 00000000 ····x·O···U·····
0013ffc0: 0013fff0 77e7eb69 00000000 00000001 ····i··w········
0013ffd0: 7ffdf000 f3586cf4 0013ffc8 8052f184 ····lX·······R·
0013ffe0: ffffffff 77e9bb86 77e95a18 00000000 ·······w·Z·w····
0013fff0: 00000000 00000000 004fa7b6 00000000 ··········O·····
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Ultraviolet
AKA "Faint"
 
Joined: 15 Jul 2003
Location: PROJECT DETAILS CLASSIFIED.

Postby Ultraviolet » Sat Nov 15, 2003 8:04 am

Ahh... it's got something to do with refire, I think. If I hold the trigger down on the pistol and keep firing, all is well. When I let go it crashes.
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Ultraviolet
AKA "Faint"
 
Joined: 15 Jul 2003
Location: PROJECT DETAILS CLASSIFIED.

Postby Xaser » Sun Nov 16, 2003 2:52 pm

Darnit. I loved that weapons patch! :( It used to work with older versions of Zdoom (namely, 1.22), but now it won't work. :cry: Please fix!
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Joined: 20 Jul 2003

Postby randi » Wed Nov 19, 2003 1:52 pm

The patch modifies the player's "Far attack frame." To fix, delete the line "Far attack frame = 734" under the Thing 1 section. This is essentially how I fixed it by preventing Dehacked patches from modifying that.
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