Doom Eternity mapping project.

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Doom Eternity mapping project.

Postby doomcooker » Wed Dec 11, 2019 1:56 pm

So, since I don't have any screenshots now (sorry plz), but, there will be some, now, I need people who have mapping skills to help me out in making the maps on Doom: Eternity, a GZDoom TC, by now I finished the technical aspects, but since I don't have maps, I'll post it here, any mappers are welcome, you just say help, and I will upload the game conditions.

-Episode based: progressive levels in the same feel, episode like.

-Custom textures a lot.

-New enemies/weapons: I'll post the base archive.

-And, sorry with my stupidity, but right now I don't have any screenies so, excuse me moderators.

Any help is well received, just mappers needed. Doomcooker.
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Re: Doom Eternity mapping project.

Postby doomcooker » Wed Dec 11, 2019 2:03 pm

Don't worry about the status of this project, it's an active project, tomorrow will be some screenshots of the weapons and the monsters (Realm667 ones). Take care about the updates of this project.
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Re: Doom Eternity mapping project.

Postby Caligari87 » Wed Dec 11, 2019 2:08 pm

You need to have a look at the Project Posting Guidelines. Your "project" isn't ready to post, much less ask for people do to all the hard work of mapping for you. Ideally you should produce a "vertical slice" at very least.

Message a moderator to unlock your thread once you've edited the first post with something more than a cool idea.

8-)
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