Gallery of Useless Bumps

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Re: Shadowmap flag on lines

Postby Trusty McLegit » Sat Sep 08, 2018 1:24 am

This feature seems like a must have, if possible
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Joined: 07 Feb 2016

Re: Doki Doki Doom Club (Playtesting Alpha Version 0.1)

Postby Bezhael » Sat Sep 08, 2018 6:50 am

Just Doomslayer. Just Doomslayer.

But seriously having a mod like this would be great. The idea of a meta game mod is interesting.
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Joined: 29 Sep 2017

Re: [Release] The Trailblazer - 1.4c, Slow yourself down

Postby KAPPE » Sun Sep 09, 2018 8:09 am

has this mod been abandoned?
when will a major update come?
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Joined: 22 Feb 2018

Re: Doki Doki Doom Club (Playtesting Alpha Version 0.1)

Postby MaxRideWizardLord » Mon Sep 10, 2018 11:37 am

Never did I knew what is doki doki thingy is, although I've did heard it from somewhere before... Unfortunatelly the OP description doesn't go much further than saying that this mod is all about visuals. Is it interactive porn? According to the pic above as one of these "visuals", it looks like so.
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Re: [WiP] Bruiser Doom: First (kind of) look!

Postby TaporGaming » Mon Sep 17, 2018 4:28 am

It's still dead yet?.

But how know need to continue?
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Re: [WiP] Bruiser Doom: First (kind of) look!

Postby Captain J » Mon Sep 17, 2018 5:04 am

it died few years ago, i'm afraid. And no, reviving a meme won't change a thing but just putting us some grin or a cringe even!
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Re: [Blade of Agony] Tank Battlefield Screens! | p161

Postby armymen12002003 » Sat Sep 22, 2018 3:34 pm

Forgive me for the bump but how is chapter 3 coming along?
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Re: [PREALPHA] ▲ (alpha 2)

Postby NullWire » Sat Sep 22, 2018 10:13 pm

Do you still working in this mod?
I loved all the guns and the animations
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Joined: 18 Dec 2015

Re: [Resource] scalliano's Stuff!

Postby NeonLights95 » Mon Oct 08, 2018 5:46 pm

Nightmare Imp
http://i.imgur.com/m3RyQBD.png
Credits go to Captain Toenail for the base for this guy. A Playstation-themed reworking of the Doom64 enemy, he's faster and so are his purple fireballs.


I like this homage to Doom 64 for the Nintendo 64. (I don't have the game sadly. But I heard it was okay.)
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Re: [Resource] scalliano's Stuff!

Postby XLightningStormL » Tue Oct 09, 2018 5:54 am

scalliano was probably one of the greatest sprite artists for G/ZDoom, It kinda sucks we don't see much of their work around anymore, but I suppose everyone has to move on some day.

would've been great to have some former maintenance monsters, maybe even a former engineer too, but whatever, nevertheless, good work.
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Re: lilith.pk3 - /idgames released!

Postby YasuoProjectX » Sat Oct 13, 2018 12:58 am

Kids i dont even know what im playing a Glitch games.

(fake) for the reason, doomguy wont go at the level.
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Joined: 09 Oct 2018
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Re: Games/settings not saving with ZDoom...

Postby YasuoProjectX » Wed Oct 17, 2018 1:16 am

Heres my special problem, the save game still work but if im loading the game again, it makes me a crashing a game with nothing else
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Joined: 09 Oct 2018
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Re: Games/settings not saving with ZDoom...

Postby Rachael » Wed Oct 17, 2018 5:20 am

YasuoProjectX wrote:Heres my special problem, the save game still work but if im loading the game again, it makes me a crashing a game with nothing else

Please make a new thread, don't bump one that's 10 years old.

Also, we're going to need a LOT more detail than this, when you do. I, and a number of other people, really don't have the patience to sit through a deeply involved interview process where we have to try with great difficulty to get from you what your operating system is, what CPU and GPU your system have, and what version of G/ZDoom you are using. You really gotta be up front with this stuff, in order to save everyone's time and patience.

The extreme lack of info is why I shuffled this off to the bumps thread, instead of doing you a favor and splitting it. Please be more candid about your system if you want help.
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Re: Wall portals

Postby woofdg79 » Thu Oct 18, 2018 8:37 pm

So... I'm guessing this project is kinda dead then, huh? No updates in over two years :(
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Joined: 28 Jan 2015

Re: Touhou Doom - Episode 3.66 (Updated Re-Release)

Postby D.Scratch » Thu Nov 01, 2018 11:39 pm

Any news on the project?
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