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Re: DooM Plus More

Postby Elie(T)Zerg » Sun Aug 27, 2017 8:45 pm

Spiced Up And Normal - Doom Plus- Links are dead man... there's not a mirror?
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Re: DooM Plus More

Postby Captain J » Sun Aug 27, 2017 10:24 pm

Welcome to the Zdoom Forum and you might request the broken download link here instead of bumping 1 year old thread. Pardon me!
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Re: Minigunner's Bucket of Hands (among other things)

Postby Dynamo » Thu Sep 07, 2017 7:29 am

Would be great if these were reuploaded :)
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Re: [WIP] The Shores of Zdoom

Postby Zen3001 » Thu Sep 07, 2017 3:42 pm

is this alive?
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Re: [WIP] The Shores of Zdoom

Postby Shadelight » Thu Sep 07, 2017 4:56 pm

Zen3001 wrote:is this alive?

By asking if The Shores of ZDoom is alive(or any other project for that matter), you've delayed it by 5 years.
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Re: Paranoiac Released [2017-03-31]: Download Page 1

Postby zerthex » Sat Sep 09, 2017 10:19 am

What next? A half life 2 mod for doom?
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Re: Doom: The Golden Souls 2

Postby Exosphere » Sat Sep 09, 2017 4:28 pm

Any update on this? I am really really pumped to play through this.
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Re: Dark Forces

Postby hoover1979 » Sat Sep 09, 2017 9:47 pm

Looks great! :D

Have you made more for this project yet?

I'd love to play a port of Dark forces in GZDoom, as the DarkXL (and DaggerXl and BloodXL) project is dead as the Dodo. :cry:

I have been wanting to play this game outside of DOSBox for years and the alpha of Dark XL is too unfinished to really be called a port IMHO.

Keep up the great work. :mrgreen:
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Making 2k Texture Pack for Doom.
 
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Re: SidDoyle's Mutators - New skies for Dark Doom!

Postby heron » Tue Sep 12, 2017 1:54 pm

So sorry if I am improperly bumping this thread, but the current dropbox links in the OP are not functioning. And I can't seem to find any mirrors via Google.

Does anyone have alternative links?
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Re: OPERATION: INHUMAN (BRUTAL20B READY)

Postby RastaManGames » Wed Sep 13, 2017 5:02 am

After few little improvements you will release new version? :3
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Re: TOO MANY SUPER SHOTGUNS 1.1

Postby WolfMann » Wed Sep 13, 2017 9:41 am

How about a shotgun that fires normal pellets that transform enemies into chickens?
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Re: Who made Doom Center?

Postby Radioboy86 » Wed Sep 13, 2017 11:37 pm

I have tried for days now, How do you run the DoomCenter_b90c.pk3 mod? I can get others working but not this one, What Skulltag version is needed? What loader order tool do I need?
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Re: [Done] shotguns 2.1

Postby SwiftFunk » Thu Sep 14, 2017 6:45 pm

Why do the Health Bonuses float?

Also, why do I keep finding these types of mods?
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Re: [Done] shotguns 2.1

Postby Captain J » Thu Sep 14, 2017 10:52 pm

Because items can be float just like Serious Sam style and meme on doom can happen, i guess.

Also, this mod is sure popular, alright! :P
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Re: [AA/BTSX PREVIEWS!] FINAL DOOMER

Postby NotSoHazy » Fri Sep 15, 2017 7:17 am

Can't wait for update
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