Page 1 of 1

Sprite Gives Me Fatal Error

PostPosted: Tue Apr 07, 2020 8:00 pm
by The Philosopher
So i recently started to use the Zombie sprites from Ghostbusters Doom but i wanted to smooth them out using the Revenant sprite method (you know SKELA1D1) but for some reason i gives me a fatal error saying that Actor Zombie has missing sprites.
Can anyone help me?
Link with the sprites:
https://www.dropbox.com/s/foe12f5t1pcjglg/Zombie%20Sprites.pk3?dl=0

Re: Sprite Gives Me Fatal Error

PostPosted: Thu Apr 09, 2020 2:02 am
by BadMojo
You have extra characters in the sprite names, sprites need to be named like this "ZOMBA0" as opposed to "ZOMBA1B2"

the first 4 letters are the name, the 5th letter is the frame, and the number being the rotation.


Disregard this, I was wrong

Re: Sprite Gives Me Fatal Error

PostPosted: Thu Apr 09, 2020 3:47 am
by StroggVorbis
Actor Zombie? If your actor is indeed named Zombie it could also be because an actor with this name is already defined internally, it appears in Strife. Not at home to check rn.

Re: Sprite Gives Me Fatal Error

PostPosted: Thu Apr 09, 2020 7:44 am
by The Philosopher
BadMojo wrote:You have extra characters in the sprite names, sprites need to be named like this "ZOMBA0" as opposed to "ZOMBA1B2"

the first 4 letters are the name, the 5th letter is the frame, and the number being the rotation.


Yeah i used the Revenant frame system for mirroring but gives me error.
Is there a fix for this? Do i need to modify the sprites themselvs?

Re: Sprite Gives Me Fatal Error

PostPosted: Thu Apr 09, 2020 8:15 am
by BadMojo
Ahh I see what your problem is.. well theres a couple of things really... But mainly, your missing rotation 0

Where you have A1 B1 C1 D1 E1 and F1, change the 1 to a 0

UPDATE: Wait, disregard that, monsters and rotations are not my forte... the above will make it work, but it wont be right.. After reading up on it, you still need 8 rotations

Re: Sprite Gives Me Fatal Error

PostPosted: Thu Apr 09, 2020 8:31 am
by BadMojo
Like this: https://www.dropbox.com/s/q48okxmf4r5vf ... s.pk3?dl=0

For examples sake, I know its not right because you will still need to replace the extra sprites.. the ones I copied and pasted a few times to make up the rest of the rotations.. with the correct sprites, but this should at least put you on the right track... sorry for the confusion.