Clink, erm, Sabreclaw non-explody death?

Is anyone able to make a set of death animations for the Clink/Sabreclaw that just look like regular falling-down-dead frames rather than explody ones?
I've tried a couple of times without success (at least I wasn't happy with my result).
Here's the entire sprite sheet for reference (thanks to the spriter's resource) but it's really only replacements for the last 7 frames that I need. In fact, death frame 1 is the same as the front view of the pain frame just with the start of the explosion at his joints. So, the pain frame would work there. Frames 2 and 3 really just need a clean-up to remove the explosion and fill in the missing bits (that's where my attempts started to go wonky). Also, the final frame probably isn't far off what's needed either. So, it's really only frames 4 5 and 6 that need a lot of work - and those are where I really failed.

Thanks in advance to anyone who gives it a go.
I've tried a couple of times without success (at least I wasn't happy with my result).
Here's the entire sprite sheet for reference (thanks to the spriter's resource) but it's really only replacements for the last 7 frames that I need. In fact, death frame 1 is the same as the front view of the pain frame just with the start of the explosion at his joints. So, the pain frame would work there. Frames 2 and 3 really just need a clean-up to remove the explosion and fill in the missing bits (that's where my attempts started to go wonky). Also, the final frame probably isn't far off what's needed either. So, it's really only frames 4 5 and 6 that need a lot of work - and those are where I really failed.

Thanks in advance to anyone who gives it a go.
