Arachnotron Sprite Translation
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Arachnotron Sprite Translation
I need the Arachnotron's firing sprite frames translated to green instead of yellow. I've already tried it myself, but I can't get it to look clean enough. Is anyone willing to give it a go?
- Pixel Eater
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Re: Arachnotron Sprite Translation
The best I could do:
It's not great outside of the fire state though so I'd be using A_SetTranslation( "None" ) or something else to tidy up after.
Code: Select all
"225:231=112:113", "160:167=112:124", "64:72=152:155", "54:62=113:117", "50:54=113:114", "17:21=152:152", "249:249=112:112", "211:211=113:113", "214:223=117:122", "134:134=152:152", "232:234=122:123", "32:36=156:158", "28:31=157:158"
Re: Arachnotron Sprite Translation
Thanks, I can probably work with this for now.