Would anyone be willing to try and remake the Sentry Drone from Duke Nukem 3D, as faithfully to the original enemy as possible? This would mean implementing its projectile-evasion behavior, acceleration system and general AI behavior.
Thanks in advance to whoever decides to try this.
Accurate Sentry Drone from Duke Nukem 3D
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.