[Request] "Redesigned" Cyberdemon and Mastermind

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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Captain J » Fri Jan 03, 2014 10:12 am

you know what? i...i'm so surprised.

but too bad it's color is changed; bosses doesn't need to be have a different colours, and it's taller than new cyberdemon what we working on. also i'm pretty sure it's torso part were from hell rifle, which means making a full rotate sprite of this could be hard and taking a lot's of times. it's normal torsos should be enough. and don't forget to add a howitzer if you want follow uboa's concept more.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Tomicapo » Fri Jan 03, 2014 10:59 am

I said "i have some idea" that means that doesnt need to be take seriuosly.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Captain J » Fri Jan 03, 2014 11:04 am

i DON'T always take something seriously, you did a great job. but it's changed colours is a not what wildweasel wanted for also it was just an my suggestions too. so, i apologize if that was offence once again.

EDIT: i know i don't have to, but i do care much about netiquettes also avoiding a arguments.
Last edited by Captain J on Fri Jan 03, 2014 11:38 am, edited 2 times in total.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Tomicapo » Fri Jan 03, 2014 11:19 am

Oh sorry i dont know that you are making a suggestion so sorry if you take that badly.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby TheMightyHeracross » Fri Jan 03, 2014 11:22 am

Tomicapo wrote:I said "i have some idea" that means that doesnt need to be take seriuosly.

He was giving criticism, but I guess you can't handle when people point out things that could be improved, even when trying to help you. :nope:

Captain J wrote:i DON'T always take something seriously, you did a great job. but it's changed colours is a not what wildweasel wanted for also it was just an my suggestions too. so, i apologize if that was offence once again.

Captain, you do not have to apologize for critique, if he doesn't want his works criticized he should not post it here. You did nothing wrong, Tomicapo just can't handle it when his work isn't treated like the best sprite ever.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby wildweasel » Fri Jan 03, 2014 12:03 pm

Alright, enough, we don't need this discussion flooding into here as well. =P
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Slax » Fri Jan 03, 2014 12:37 pm

We need some strippers in here to lighten the mood.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Captain J » Fri Jan 03, 2014 12:44 pm

we hope you can bring something good then, and too bad we've just lost one volunteer called immortal destoryer.

also hoping for arch releases some progress that finished too or half of it.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Slax » Fri Jan 03, 2014 5:50 pm

Anything you'd like to add right now, ww? Comments?
I wouldn't mind fiddling with some more concepts but I'm not sure what to do next.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby zrrion the insect » Fri Jan 03, 2014 7:14 pm

I've got an idea for the mastermind that I may try when I get the time.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Slax » Sat Jan 04, 2014 7:52 am

To entice some original spriting rather than yet another Frankenstein job, I bring you...

...the cybclops? No, the Cybclops 10K! Because... torso BFG.
Image

Well, I guess this can be Frankensteined too. Damn...
OH WELL. Smacks you around if you get too close (stun attack with pushback?), fires consecutive plasma blasts in a BFG10K/9K hybrid fashion. Probably enjoys throwing in a taunt or two while fighting.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Captain J » Sat Jan 04, 2014 8:26 am

such a wonderful idea that covers everything specially arguments. slaxie. but furs for cyberdemon body? well, little bit should be enough, though.
and if doomnukem was still alive and possible to spriting something, it was could be the masterpiece,
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Slax » Sat Jan 04, 2014 8:51 am

One more. I'll get a concepts thread going after this, I promise.

The problem with UAC is that they like building their computers big. REAL big! Big enough that they can't build a moderately sized mech without running into processing issues.
So, a (literally) little brother to a certain Mastermind decided to outdo them by using itself as a CPU! Meet the Mecha-Mastermind.

Image

Ever wonder what's in all of those crates? Probably parts for this thing! Enjoy being ripped to shreds by twin 20mm anti-aircraft autocannons. It'll make you a man.
Can't believe people get paid to do this stuff. Sign me up!
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Nash » Sat Jan 04, 2014 8:55 am

I have nothing to contribute but I'd just like to say that I really would love to see a Cybie sprite with proper, physically correct goat legs. You know, with 3 links instead of 2.
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Re: [Request] "Redesigned" Cyberdemon and Mastermind

Postby Enjay » Sat Jan 04, 2014 8:59 am

My only problem with it is that one-eyed cyclops-like creatures have always looked pretty comical and goofy to me; even the classic illustrations of the cyclops. Unfortunately, this is no exception. A great looking, tough, monstrous enemy with a goofy-looking face courtesy of its big, googly single eye. O-)
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