Re: [Request] Icon of Sin Body Complete (only sprite)
Posted: Sat Jul 06, 2013 8:54 pm
I think it will look better if you remove the hole on its forehead.
Discussion about ZDoom
https://forum.zdoom.org/
Spoiler:
that looks awesome, everytime I see the icon at the end of doom2 in the wall I imagine that it walks around on all fours with a hunch much like a muscley meaty bull for some reason.Sergeant_Mark_IV wrote:Different (and easier to do) version using thief666's HD sprites.
Woah, dude! Cool!Sergeant_Mark_IV wrote:So, what about this?
I liked the first one, but the second one was... meh...IMX wrote:By the way, for those who don't know, in one of the mobile games released from id software related to the "RPG" saga of Doom, they included a well-designed IoS in the final part of the game. You don't get to fight him directly, as a matter of fact you get to kill him using a rocket during a cutscene (If you have the opportunity, i'd say go for it and play both Doom RPG games, they serve as a good option for those who want to spend some time killing demons while being away from home)
I once tried and got nowhere.IMX wrote:It should be noted that this screenshot was taken from the iOS version of said game (Doom 2 RPG) and if someone dares to attempt to rip the sprites and/or textures from the game, I must warn you that id software packed all the resources of both Doom RPG games in the most intricate way possible. Normally you would see all the images from any mobile game in plain .PNG format, but with the mobile Doom games this isn't the case
Now that's beautiful.Sergeant_Mark_IV wrote:So, what about this?
Looks like Dropbox doesn't like hotlinks. Could you maybe rehost it on imgur or xomf or something, please?IMX wrote:in one of the mobile games released from id software related to the "RPG" saga of Doom, they included a well-designed IoS in the final part of the game. ... Here's the screenshot with the most highest resolution I could find on the internet (spoilered because 2big)
Spoiler:The problem here or with the other versions come when you want to add rotations.
Fixing it in a few secs, thanks for making me aware of itUrban Space Cowboy wrote:Looks like Dropbox doesn't like hotlinks. Could you maybe rehost it on imgur or xomf or something, please?
Vegeta(dw) wrote:I made a static version years ago, that later got used on zendynamics. You can get it here.
http://www.doomworld.com/idgames/index.php?id=12656
It used as a base a picture from Edmundo Bourdeau, one of the best drawings of this monsters if you ask meSpoiler:The problem here or with the other versions come when you want to add rotations.
Just that thirty posts ago or so...I wrote:If you only need a static sprite, you might want to check Xaser's "Zen Dynamics" (look for zendyn_x.zip in the IDGames archive).
Spoiler: