
A friend of mine had these sprites too, but i thought he had a modified IWAD. So apparently, he did not.
The Mancubus fireballs appeared in doom.wad too (possibly 1.666 onwards again). I remember getting a deh patch that enabled the sprites as caco fireballs "back in the day" and I was most confused by them magically appearing in Doom.MartinHowe wrote:Interestingly enough, the FCAN sprites were in 1.666 onwards even though only DOOM2 used them.
This is true. I remember someone pointing out this problem in Lost Episode, which confounded me to pieces because I didn't remember ever using a flaming barrel in any of the maps. It was one of the PSX ones, I think, so I just blamed them.Enjay wrote:IIRC, one of the offsets of the FCANs in doom.wad are messed up so it jumps around a bit when it animates.