Resource Request thread *Read 1st post*

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Re: Resource Request thread *Read 1st post*

Postby Cherno » Wed Feb 24, 2021 5:02 pm

Molten Ice wrote:Does anyone have sprites of a giant ant or other giant insects?


Here are some creepy crawlies from Dungeon Keeper.

https://www.dropbox.com/s/6ezwxf31w9gtj ... s.zip?dl=0

Not the best quality, but might be good enough for plaeholder art.
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Re: Resource Request thread *Read 1st post*

Postby Molten Ice » Thu Feb 25, 2021 3:57 pm

That's a good start, thanks!
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Re: Resource Request thread *Read 1st post*

Postby Cutmanmike » Sat Mar 06, 2021 1:22 pm

It may be futile asking here but not sure where else to try:

Can one of the zscript gods make a bare-bones example wad that displays a graphic and/or text to the player's screen in game (i.e like hudmessage)? I feel like the documentation just isn't quite there yet even for people who know how to use zscript, but if I could just get my hands on an example that gets as far as that I could probably figure everything else out :P
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Re: Resource Request thread *Read 1st post*

Postby osjclatchford » Mon Mar 08, 2021 3:20 pm

pretty suere ive asked about this before but cant quite remember, still if i did it must have been ages ago...
chainy.png

anyway, anyone up for making more frames for this beauty?
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Re: Resource Request thread *Read 1st post*

Postby zrrion the insect » Mon Mar 08, 2021 7:25 pm

Image

I made a slightly different version of basically the same sprite, comes in 2 flavors of muzzleflash
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Re: Resource Request thread *Read 1st post*

Postby osjclatchford » Tue Mar 09, 2021 2:35 am

yeah, I seem to rememmber that one. though nicely done and flawlessly sprited the barrel seperation is just wtf to me... lol...
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Re: Resource Request thread *Read 1st post*

Postby Warhawk » Fri Mar 12, 2021 2:17 pm

SPCGA0.png

Does anyone know the original author of this sprite?
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Re: Resource Request thread *Read 1st post*

Postby JacenXtreme » Sat Mar 13, 2021 2:20 pm

Warhawk wrote:
SPCGA0.png

Does anyone know the original author of this sprite?


That would be Minigunner.
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Re: Resource Request thread *Read 1st post*

Postby TheRailgunner » Fri Mar 19, 2021 10:59 am

So, I don't know if this is the place for it, but I've been looking for whatever soundfont produces this:



It is, far and away, one of the best-sounding versions of MIDI-based music I've encountered, and this guy stopped making videos and responding to comments five years ago. I have no idea where to find a soundfont (or, as a commenter suggested, a Timidity setting?) that produces this effect. Maybe it's a music WAD loaded separately with BSTX E2?
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Re: Resource Request thread *Read 1st post*

Postby Vostyok » Fri Mar 19, 2021 2:07 pm

TheRailgunner wrote:So, I don't know if this is the place for it, but I've been looking for whatever soundfont produces this:



It is, far and away, one of the best-sounding versions of MIDI-based music I've encountered, and this guy stopped making videos and responding to comments five years ago. I have no idea where to find a soundfont (or, as a commenter suggested, a Timidity setting?) that produces this effect. Maybe it's a music WAD loaded separately with BSTX E2?


I have to admit, it does sound VERY similar to the Remastered Music wad made by Kira. https://www.youtube.com/watch?v=OOh3E8f ... 3&index=40
(my personal favorite for both episodes, and the link for each is in the description of that playlist)
The slight differences could be down to his recording software and soundcard.
If you prefer the MIDI sound though, you can get very similar results using SGM https://www.mediafire.com/file/zo8l3dgf ... M-V2.01.7z
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Re: Resource Request thread *Read 1st post*

Postby TheRailgunner » Fri Mar 19, 2021 4:17 pm

Vostyok wrote:
TheRailgunner wrote:So, I don't know if this is the place for it, but I've been looking for whatever soundfont produces this:



It is, far and away, one of the best-sounding versions of MIDI-based music I've encountered, and this guy stopped making videos and responding to comments five years ago. I have no idea where to find a soundfont (or, as a commenter suggested, a Timidity setting?) that produces this effect. Maybe it's a music WAD loaded separately with BSTX E2?


I have to admit, it does sound VERY similar to the Remastered Music wad made by Kira. https://www.youtube.com/watch?v=OOh3E8f ... 3&index=40
(my personal favorite for both episodes, and the link for each is in the description of that playlist)
The slight differences could be down to his recording software and soundcard.
If you prefer the MIDI sound though, you can get very similar results using SGM https://www.mediafire.com/file/zo8l3dgf ... M-V2.01.7z


It definitely sounds similar - gonna snatch both options just in case (gonna try SGM in my main Doom folder and Kira's remasters on my MP3 player - might record the SGM variants just to compare them and find out for sure). You've made my week with this - thank you so very much!
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Re: Resource Request thread *Read 1st post*

Postby SphericalCube » Mon Mar 29, 2021 9:00 am

I'm pretty new here so sorry if I'm not doing this right, but...
I'm looking for a script I can use that enables obituaries for monsters instead of just players (meaning that your weapon's obituary would show up if you killed a regular monster).
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Re: Resource Request thread *Read 1st post*

Postby TheRailgunner » Mon Jun 14, 2021 12:26 pm

Are there Doom Slayer hands equivalent to the hands on the classic Shotgun's pumping frames? Pretty much just trying to find armored variants of the fingers on the right side of the gun.
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Re: Resource Request thread *Read 1st post*

Postby Unknown_Horse » Wed Jul 07, 2021 7:27 am

TheRailgunner wrote:Are there Doom Slayer hands equivalent to the hands on the classic Shotgun's pumping frames? Pretty much just trying to find armored variants of the fingers on the right side of the gun.


Blazing_Dust made those ones: https://i.imgur.com/VYKe2TA.png

they can be modified to delete the shotgun and keep only the hands.
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Re: Resource Request thread *Read 1st post*

Postby Bren » Mon Aug 02, 2021 4:40 am

Never been a fan of the 'scanned-photo' look of some of the Doom graphics -- and have been plugging away on some edits to make some of them more like illustrations and 'Adrian-like'.

One (seemly) easy route to getting a new SP_ROCK is to use one of the rock textures from Quake 2, which seems to be similar.

Problem is, try as I might I cannot get it to look right.

I was wondering if anyone was willing to take a stab at it.

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