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Re: Resource Request thread *Read 1st post*

PostPosted: Tue Jul 14, 2020 5:59 am
by Enjay
Captain J wrote:Pheasant Girl

Image ;)

Re: Resource Request thread *Read 1st post*

PostPosted: Tue Jul 14, 2020 6:16 am
by Captain J
That tend to happen if i don't drink coffee :(

Re: Resource Request thread *Read 1st post*

PostPosted: Sun Jul 19, 2020 1:22 am
by Tohg7.
I was wondering if a TF2 Heavy Mugshot spritesheet could be made for use in my "Moments with Heavy: Into the Abyss" gameplay mod i have planned? Keep in mind that the name for the mod is not final, things are subject to change.

Re: Resource Request thread *Read 1st post*

PostPosted: Sun Jul 19, 2020 9:00 am
by Superdave938
Is there versions of the doom 64 weapons that are angled? If not, can someone make angled versions of the doom 64 weapons?

Re: Resource Request thread *Read 1st post*

PostPosted: Sat Jul 25, 2020 2:49 am
by superxash
Any player weapon sprites from either Witchaven or the FPS-esque Might & Magic games?

Re: Resource Request thread *Read 1st post*

PostPosted: Sat Jul 25, 2020 11:09 am
by null9052
does anyone have an archived version of the MMHS? i need the doom 64 hands, thanks

Re: Resource Request thread *Read 1st post*

PostPosted: Mon Jul 27, 2020 2:47 pm
by TriTT
If I wanted to have a specific death animation play that plays when DSPDIEHI is used for the player's death sound, what would be the best approach?

Re: Resource Request thread *Read 1st post*

PostPosted: Mon Jul 27, 2020 6:00 pm
by Vostyok
TriTT wrote:If I wanted to have a specific death animation play that plays when DSPDIEHI is used for the player's death sound, what would be the best approach?


Does A_jumpifhealthlower allow negative values?
The diehi sound (*crazydeath) triggers when health is reduced to less than -50, but not enough to gib.

So adding a line to your death state (A_jumpiflower, -50, "painful death") would conceivably linked to a painful death state.

I am not in a position to test this, however. Apologies. Hope this helps.

Re: Resource Request thread *Read 1st post*

PostPosted: Tue Jul 28, 2020 11:56 pm
by TheRailgunner
Image

Anybody know where I can find a version of this hand without the Argent/glowing effects? I've got this other hand I was able to splice together from two separate versions with minimal effects on each side, but I at least am hoping to edit it so that the trigger finger is pointed upward (basically, trigger discipline reload sprite):

Image

Re: Resource Request thread *Read 1st post*

PostPosted: Wed Jul 29, 2020 12:53 am
by luigiman0640
I need a good BFG muzzleflash effect, something like the one from Doom4Doom or D4T. I'm making an "Old BFG9000" for one of my projects and I'd like a cool effect like that.

Re: Resource Request thread *Read 1st post*

PostPosted: Thu Jul 30, 2020 9:48 am
by Mav3r1ck
Can someone good with art be able to extract just the mountain textures only from these?

These were made by Mechadon and I wanted to use the mountains for skyboxes.

Re: Resource Request thread *Read 1st post*

PostPosted: Thu Jul 30, 2020 9:40 pm
by Valken
Is there a monster sprite with sounds similar to the protagonist from Carrion game? It is a "The Thing" like monster...



I was playing the Demo and it really would be an amazing monster for Doom!

Re: Resource Request thread *Read 1st post*

PostPosted: Sun Aug 02, 2020 11:20 pm
by Old Slimer
Does anyone have a good over-under style double barrel shotgun sprite? It would be much appreciated

Re: Resource Request thread *Read 1st post*

PostPosted: Sun Aug 02, 2020 11:30 pm
by Captain J
If you're looking for the centered one, Golden Souls 1 has one!

Re: Resource Request thread *Read 1st post*

PostPosted: Fri Aug 07, 2020 4:35 pm
by Superdave938
Can someone make angled doom 64 weapons?