Resource Request thread *Read 1st post*

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Re: Resource Request thread *Read 1st post*

Postby Enjay » Tue Jul 14, 2020 5:59 am

Captain J wrote:Pheasant Girl

Image ;)
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Re: Resource Request thread *Read 1st post*

Postby Captain J » Tue Jul 14, 2020 6:16 am

That tend to happen if i don't drink coffee :(
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Re: Resource Request thread *Read 1st post*

Postby Tohg7. » Sun Jul 19, 2020 1:22 am

I was wondering if a TF2 Heavy Mugshot spritesheet could be made for use in my "Moments with Heavy: Into the Abyss" gameplay mod i have planned? Keep in mind that the name for the mod is not final, things are subject to change.
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Re: Resource Request thread *Read 1st post*

Postby Superdave938 » Sun Jul 19, 2020 9:00 am

Is there versions of the doom 64 weapons that are angled? If not, can someone make angled versions of the doom 64 weapons?
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Re: Resource Request thread *Read 1st post*

Postby superxash » Sat Jul 25, 2020 2:49 am

Any player weapon sprites from either Witchaven or the FPS-esque Might & Magic games?
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Re: Resource Request thread *Read 1st post*

Postby null9052 » Sat Jul 25, 2020 11:09 am

does anyone have an archived version of the MMHS? i need the doom 64 hands, thanks
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Re: Resource Request thread *Read 1st post*

Postby TriTT » Mon Jul 27, 2020 2:47 pm

If I wanted to have a specific death animation play that plays when DSPDIEHI is used for the player's death sound, what would be the best approach?
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Re: Resource Request thread *Read 1st post*

Postby Vostyok » Mon Jul 27, 2020 6:00 pm

TriTT wrote:If I wanted to have a specific death animation play that plays when DSPDIEHI is used for the player's death sound, what would be the best approach?


Does A_jumpifhealthlower allow negative values?
The diehi sound (*crazydeath) triggers when health is reduced to less than -50, but not enough to gib.

So adding a line to your death state (A_jumpiflower, -50, "painful death") would conceivably linked to a painful death state.

I am not in a position to test this, however. Apologies. Hope this helps.
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Re: Resource Request thread *Read 1st post*

Postby TheRailgunner » Tue Jul 28, 2020 11:56 pm

Image

Anybody know where I can find a version of this hand without the Argent/glowing effects? I've got this other hand I was able to splice together from two separate versions with minimal effects on each side, but I at least am hoping to edit it so that the trigger finger is pointed upward (basically, trigger discipline reload sprite):

Image
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Re: Resource Request thread *Read 1st post*

Postby luigiman0640 » Wed Jul 29, 2020 12:53 am

I need a good BFG muzzleflash effect, something like the one from Doom4Doom or D4T. I'm making an "Old BFG9000" for one of my projects and I'd like a cool effect like that.
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Re: Resource Request thread *Read 1st post*

Postby Mav3r1ck » Thu Jul 30, 2020 9:48 am

Can someone good with art be able to extract just the mountain textures only from these?

These were made by Mechadon and I wanted to use the mountains for skyboxes.
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Re: Resource Request thread *Read 1st post*

Postby Valken » Thu Jul 30, 2020 9:40 pm

Is there a monster sprite with sounds similar to the protagonist from Carrion game? It is a "The Thing" like monster...



I was playing the Demo and it really would be an amazing monster for Doom!
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Re: Resource Request thread *Read 1st post*

Postby Old Slimer » Sun Aug 02, 2020 11:20 pm

Does anyone have a good over-under style double barrel shotgun sprite? It would be much appreciated
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Re: Resource Request thread *Read 1st post*

Postby Captain J » Sun Aug 02, 2020 11:30 pm

If you're looking for the centered one, Golden Souls 1 has one!
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Re: Resource Request thread *Read 1st post*

Postby Superdave938 » Fri Aug 07, 2020 4:35 pm

Can someone make angled doom 64 weapons?
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