Resource Request thread *Read 1st post*

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Re: Resource Request thread *Read 1st post*

Postby Warhawk » Mon Nov 24, 2014 11:22 pm

So I found a magazine screenshot of an early version of Dark Forces showing a centered Storm Trooper Rifle. Can anyone try to duplicate/rip and clean/polish it up? Thanks.

Here's the screenshot:

DFbeta.jpg
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Re: Resource Request thread *Read 1st post*

Postby Carbine Dioxide » Tue Nov 25, 2014 9:46 pm

I got the throat on the shotgun guy's throat, finally. All I ask now is that a surgeon put these guys' face on and then shoot him a few times in the chest.
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Re: Resource Request thread *Read 1st post*

Postby iSpook » Wed Nov 26, 2014 5:00 am

Does anyone happen to have the sprite sheet of Eriance's Updated inferno monster? (preferably cut out and in .wad form)
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Re: Resource Request thread *Read 1st post*

Postby Yholl » Wed Nov 26, 2014 7:09 am

iSpook wrote:Does anyone happen to have the sprite sheet of Eriance's Updated inferno monster? (preferably cut out and in .wad form)

Eriance has it. :P

In all seriousness though, Eriance's old stuff is free to use. That Inferno's not exactly an old thing, that's a monster that he still plans on using in DE, and I believe he said he'd rather see them appear there first. You can always just ask him.
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Re: Resource Request thread *Read 1st post*

Postby Dakota Hedgepeth » Wed Nov 26, 2014 9:43 am

Are there any alter deaths for ss?
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Re: Resource Request thread *Read 1st post*

Postby Slax » Wed Nov 26, 2014 9:46 am

Sgt. Shivers magic.
Image
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Re: Resource Request thread *Read 1st post*

Postby Captain J » Wed Nov 26, 2014 10:28 am

need more shivers' super sgt magics on spear resurrection enemies' death animation. :P
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Re: Resource Request thread *Read 1st post*

Postby XCVG » Wed Nov 26, 2014 12:24 pm

Does anyone have the kitchen textures from Duke Burger (Duke Nukem: Atomic Edition) handy? Or something similar?

EDIT: I've found some of them. I'm still looking for the fryer, the sprite taps, and sprite bottles and food if they're a thing.

EDIT 2: Figured out that SLADE can open Build GRP archives and convert the files inside.
Last edited by XCVG on Fri Nov 28, 2014 6:17 pm, edited 1 time in total.
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Re: Resource Request thread *Read 1st post*

Postby Carbine Dioxide » Thu Nov 27, 2014 12:16 pm

Hello people. Because color remapping is the bane of my existence, May I ask that some one that is good at coloring inside the lines take a shot a making three recolors of these blood sprites? I need one sort of dark green, one blue (as blue as a cacodemon's blood), and one orange(I ask that you don't put yellow in there).
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Re: Resource Request thread *Read 1st post*

Postby PSTrooper » Fri Nov 28, 2014 3:36 am

I seem to be the go-to guy for this sort of thing. :ugeek:
bloodcolors.zip

Slax wrote:Sgt. Shivers magic.
Image

Submit that to Smooth(as a baby's ass)Doom. Even if they don't accept it, this may change their mind.
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Re: Resource Request thread *Read 1st post*

Postby 22alpha22 » Fri Nov 28, 2014 10:21 am

Can anyone make this font sheet ZDoom compatible? I have absolutely no idea how to make font sheets.
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Quake II font sheet.
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Re: Resource Request thread *Read 1st post*

Postby Carbine Dioxide » Fri Nov 28, 2014 5:56 pm

Thank you very much, PSTrooper! You do seem like the go - to guy for that stuff. :)
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Re: Resource Request thread *Read 1st post*

Postby Jeimuzu73 » Fri Nov 28, 2014 10:05 pm

Does anyone have the pack-a-punch weapon laser sound effect from COD Zombies which I can use as a base?
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Re: Resource Request thread *Read 1st post*

Postby Enjay » Sat Nov 29, 2014 3:50 am

22alpha22 wrote:Can anyone make this font sheet ZDoom compatible? I have absolutely no idea how to make font sheets.

A while back, I made a ZDoom console font based on the Quake 2 font. I'll see if I can find it and, if I can, I'll post it. There will be some differences between the Q2 version and the ZDoom version though because some elements are handled differently across the two games (I think colour translations may mean the appearance of some elements will be slightly different from one to the other).

[edit]
I just realised that you didn't actually say that you wanted it as a console font. Do you? The one you posted (as far as I know) is the console font in Q2 and intended to be used as such but if you wanted a normal font (e.g. like the small font) then it would be more work to re-do the image.

http://zdoom.org/wiki/Font
Last edited by Enjay on Sat Nov 29, 2014 7:35 am, edited 1 time in total.
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Re: Resource Request thread *Read 1st post*

Postby CeeJay » Sat Nov 29, 2014 7:27 am

Looking for melee attacks for the zombies where they use the butts of their guns. Rotations is preferable but not required.
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