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Re: Resource Request thread *Read 1st post*

Posted: Thu Nov 13, 2014 5:31 pm
by Captain J
If you were talking about Hitler's gore death at other bosses, nope. Not yet.

Re: Resource Request thread *Read 1st post*

Posted: Fri Nov 14, 2014 4:48 pm
by Dakota Hedgepeth
I understand. Thanks.

Re: Resource Request thread *Read 1st post*

Posted: Sat Nov 15, 2014 7:11 pm
by IMX
Fuck it, let's do this.

I have these pics from yet another toy gun. And I was wondering if anyone could manage to get something out of them. Once again, image quality is not the best in the world, but as far as my attempts at taking pictures of toy guns go, this has been so far the most optimal quality I've ever obtained from a camera :?

If possible, make it so the yellow part is actually gray or any other translation-friendly color from the Doom palette
Spoiler:
Thanks in advance

Re: Resource Request thread *Read 1st post*

Posted: Sun Nov 16, 2014 10:06 am
by iSpook
A fair bit of a dozzy, request wise:

Could someone rip the inventory images for the herbs (Blue, red and green) and the mixed Herbs out of Resident Evil 3, if at all possible?

Re: Resource Request thread *Read 1st post*

Posted: Sun Nov 16, 2014 10:24 am
by wildweasel
iSpook wrote:A fair bit of a dozzy, request wise:

Could someone rip the inventory images for the herbs (Blue, red and green) and the mixed Herbs out of Resident Evil 3, if at all possible?
The Inventory and Item icons can both be found at The Spriter's Resource.

Re: Resource Request thread *Read 1st post*

Posted: Mon Nov 17, 2014 2:57 pm
by iSpook
Oh, well thanks.

I have another request: Looking for a "Telefog" replacement for SUAB that's a bit more Hellish than the default one. Anyone know where I can find such a thing? (Possibly with matching sounds.)

Re: Resource Request thread *Read 1st post*

Posted: Mon Nov 17, 2014 9:52 pm
by XCVG
Looking for a speaker texture, doesn't have to be libre.

Re: Resource Request thread *Read 1st post*

Posted: Tue Nov 18, 2014 8:45 pm
by ETTiNGRiNDER
Does anyone happen to have a texture of thorny vines with red roses? Preferably with transparent spaces, suitable as a midtexture or for patching onto another texture.

Re: Resource Request thread *Read 1st post*

Posted: Wed Nov 19, 2014 6:13 pm
by ETTiNGRiNDER
Also, more Heretic/Hexen suitable skies would always be nice too (so at least 256x200, not too gritty, and bonus points for working well with bold red/yellow/blue colors).

Re: Resource Request thread *Read 1st post*

Posted: Thu Nov 20, 2014 12:00 pm
by IMX
Hitting the random button too many times at Mobygames lead me to this

http://www.mobygames.com/game/codename-tenka

Codename: Tenka (also known as Lifeforce Tenka) was a futuristic FPS made by Psygnosis in 1997 and released for the Playstation and PC.

Screenshots
Spoiler:
Gameplay video (PSX)
Spoiler:
And I was wondering if someone could attempt to rip whatever it could be possible to rip from this game (sounds, graphics, etc). I'm more interested with the sounds more than anything else. Thanks in advance!

Re: Resource Request thread *Read 1st post*

Posted: Thu Nov 20, 2014 12:09 pm
by Kinsie
Sounds should be grabbable by scanning random files on the disc with PSound.

Re: Resource Request thread *Read 1st post*

Posted: Thu Nov 20, 2014 5:36 pm
by PSTrooper
I'm looking for Damage Inc. resources. I actually own this game, but I cannot find a way to rip the resources.

Re: Resource Request thread *Read 1st post*

Posted: Thu Nov 20, 2014 6:13 pm
by Snarboo
ShapeFusion can extract resources from Marathon engine games! There's versions for all major OSes, too. :)

Re: Resource Request thread *Read 1st post*

Posted: Thu Nov 20, 2014 7:22 pm
by PSTrooper
Thank you, it worked.

Re: Resource Request thread *Read 1st post*

Posted: Thu Nov 20, 2014 10:00 pm
by Carbine Dioxide
Anyone want to color remap these fire ball sprites green? I cannot for the life of me color them myself.