Resource Request thread *Read 1st post*
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- QuickShotGunman
- Posts: 379
- Joined: Tue Jul 17, 2012 11:41 am
- Location: Roscoe Street Station
Re: Resource Request thread *Read 1st post*
Can someone add shading (or at least, some) to this pistol?
- .ex.inferis.
- Posts: 223
- Joined: Wed Dec 17, 2008 7:30 am
- Location: At the End Mills, within the Black Star
Re: Resource Request thread *Read 1st post*
I know this was posted ages ago, but I didn't want to leave it unappreciated! Thank you very much!Lisac_the_fox wrote:I make this wad http://www.mediafire.com/download/nc67f ... 2m/new.wad with that sprites+scripts.ex.inferis. wrote:
Does anyone have these sprites in .wad form by any chance? They're from one of the old as dirt versions of Demon Eclipse and I can't find them anywhere other than the sprite sheet above but it's in .gif format.
Could you PM me those if you still have them?Yholl wrote:What's the problem with it being a .gif? I can't see any issues with it myself.
I do have those sprites, except for the 6th unpowered frame.
Re: Resource Request thread *Read 1st post*
I'm trying to find scythe 2's skybox that was used in the first episodes. One thing I know is that it was from Eternal Doom, but I can't seem to find the name of the texture.
any help?
any help?
- QuickShotGunman
- Posts: 379
- Joined: Tue Jul 17, 2012 11:41 am
- Location: Roscoe Street Station
Re: Resource Request thread *Read 1st post*
Nice! I'll think I'll use it, much appreciatedMarrub wrote:I Tried
Re: Resource Request thread *Read 1st post*
I want an inflation parallel to the deflation sound the cacodemons play when they die in accessories.
I have a humorous idea for a raise state (if it's possible, anyway)
I have a humorous idea for a raise state (if it's possible, anyway)
- Captain J
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- Posts: 16890
- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: Resource Request thread *Read 1st post*
you mean cacodemon's death sound from accessories to murder? if that's true, you can rip that sound up from it's wad by using a slade or slumped.
Re: Resource Request thread *Read 1st post*
No no, there is no inflation sound.
I was just wondering if theres some sort of free balloon inflation sound or something, cause I'm not paying $5 for a stock sound
I was just wondering if theres some sort of free balloon inflation sound or something, cause I'm not paying $5 for a stock sound
- Captain J
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- Joined: Tue Oct 02, 2012 2:20 am
- Location: An ancient Escape Shuttle(No longer active here anymore)
- Contact:
Re: Resource Request thread *Read 1st post*
aha, even all sound hosting sites being greedy for marketing a 1~3 sec sound or bad quality ones, but thanks to wildweasel, least freesound.com has alot of free sounds that could give a chance to try, but decent and better sounds are hard to be found, though. but unfortunatly, you gotta login to download, but it's better than get paid, right?
give it a try, i just searched that chapter for you; http://www.freesound.org/search/?q=ball ... nced=0&g=1
give it a try, i just searched that chapter for you; http://www.freesound.org/search/?q=ball ... nced=0&g=1
Re: Resource Request thread *Read 1st post*
Oh that can work, thanks!
But dang, lots of varying quality, lol. maybe I should turn to see if any video games have some funky inflation noices
But dang, lots of varying quality, lol. maybe I should turn to see if any video games have some funky inflation noices
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- Posts: 612
- Joined: Tue Mar 17, 2009 5:12 am
- Location: done making ZDF free sprites
Re: Resource Request thread *Read 1st post*
Kind of an odd request. Could someone please take these vanilla doom gore puddles, and make a single frame of each of them as a duke nukem style spinning giblet? I can make the rotations myself, and add the rest of the animation.
Re: Resource Request thread *Read 1st post*
someone made some ACS code resource for efficient custom actor states or something, but I can't seem to locate it. anyone know what I'm talking about?
edit: found it. http://forum.zdoom.org/viewtopic.php?f=37&t=37855
edit: found it. http://forum.zdoom.org/viewtopic.php?f=37&t=37855
Re: Resource Request thread *Read 1st post*
Does anyone have tracer sprites other than the ones in Brutal Doom? Bullet spites are also appreciated.
Nevermind the hexen hand request, I just discovered tinting
Nevermind the hexen hand request, I just discovered tinting
- xenoxols
- Posts: 2128
- Joined: Mon Mar 18, 2013 6:08 pm
- Preferred Pronouns: She/Her
- Location: Behind you
Re: Resource Request thread *Read 1st post*
Can someone make a holy cross sprite with rotations please?
- GhostKillahZero
- Posts: 742
- Joined: Wed Nov 13, 2013 4:41 pm
- Location: 343 Industries Headquarters
- Contact:
Re: Resource Request thread *Read 1st post*
Thought I might post it anyway, postimage is another good image host as well.Snarboo wrote:If you know of a good resource host that has not been posted, please post it! I will add a link to them in this post.