Captain J wrote:Pheasant Girl
Resource Request thread *Read 1st post*
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Resource Request thread *Read 1st post*
- Captain J
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Re: Resource Request thread *Read 1st post*
That tend to happen if i don't drink coffee
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Re: Resource Request thread *Read 1st post*
I was wondering if a TF2 Heavy Mugshot spritesheet could be made for use in my "Moments with Heavy: Into the Abyss" gameplay mod i have planned? Keep in mind that the name for the mod is not final, things are subject to change.
- Superdave938
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Re: Resource Request thread *Read 1st post*
Is there versions of the doom 64 weapons that are angled? If not, can someone make angled versions of the doom 64 weapons?
Re: Resource Request thread *Read 1st post*
Any player weapon sprites from either Witchaven or the FPS-esque Might & Magic games?
Re: Resource Request thread *Read 1st post*
does anyone have an archived version of the MMHS? i need the doom 64 hands, thanks
Re: Resource Request thread *Read 1st post*
If I wanted to have a specific death animation play that plays when DSPDIEHI is used for the player's death sound, what would be the best approach?
- Vostyok
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Re: Resource Request thread *Read 1st post*
Does A_jumpifhealthlower allow negative values?TriTT wrote:If I wanted to have a specific death animation play that plays when DSPDIEHI is used for the player's death sound, what would be the best approach?
The diehi sound (*crazydeath) triggers when health is reduced to less than -50, but not enough to gib.
So adding a line to your death state (A_jumpiflower, -50, "painful death") would conceivably linked to a painful death state.
I am not in a position to test this, however. Apologies. Hope this helps.
- TheRailgunner
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Re: Resource Request thread *Read 1st post*
Anybody know where I can find a version of this hand without the Argent/glowing effects? I've got this other hand I was able to splice together from two separate versions with minimal effects on each side, but I at least am hoping to edit it so that the trigger finger is pointed upward (basically, trigger discipline reload sprite):
- luigiman0640
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Re: Resource Request thread *Read 1st post*
I need a good BFG muzzleflash effect, something like the one from Doom4Doom or D4T. I'm making an "Old BFG9000" for one of my projects and I'd like a cool effect like that.
Re: Resource Request thread *Read 1st post*
Can someone good with art be able to extract just the mountain textures only from these?
These were made by Mechadon and I wanted to use the mountains for skyboxes.
These were made by Mechadon and I wanted to use the mountains for skyboxes.
Re: Resource Request thread *Read 1st post*
Is there a monster sprite with sounds similar to the protagonist from Carrion game? It is a "The Thing" like monster...
I was playing the Demo and it really would be an amazing monster for Doom!
I was playing the Demo and it really would be an amazing monster for Doom!
- Old Slimer
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Re: Resource Request thread *Read 1st post*
Does anyone have a good over-under style double barrel shotgun sprite? It would be much appreciated
- Captain J
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Re: Resource Request thread *Read 1st post*
If you're looking for the centered one, Golden Souls 1 has one!
- Superdave938
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Re: Resource Request thread *Read 1st post*
Can someone make angled doom 64 weapons?