Resource Request thread *Read 1st post*

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TheNightATK300
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Re: Resource Request thread *Read 1st post*

Post by TheNightATK300 »

Any Classic Doom weapons, but angled?
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skyrish10
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Re: Resource Request thread *Read 1st post*

Post by skyrish10 »

TheNightATK300 wrote:Any Classic Doom weapons, but angled?
I think the Pistol (NeoDoom), the SSG (AEoD) and the BFG (WRW.wad) are the ones i know are angeled
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TheNightATK300
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Re: Resource Request thread *Read 1st post*

Post by TheNightATK300 »

The BFG there is the same one that is being used in Action Doom, so I guess there is actually no different Angled BFG yet..
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Jekyll Grim Payne
 
 
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Re: Resource Request thread *Read 1st post*

Post by Jekyll Grim Payne »

Does anyone happen to have animation of drapes/curtains in the wind? In any form.
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Niphura
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Re: Resource Request thread *Read 1st post*

Post by Niphura »

Someone know how can i "doomify" this weapon? https://s6.postimg.org/eq188986p/SCARH.png
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Jekyll Grim Payne
 
 
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Re: Resource Request thread *Read 1st post*

Post by Jekyll Grim Payne »

Niphura wrote:Someone know how can i "doomify" this weapon? https://s6.postimg.org/eq188986p/SCARH.png
What exactly are you asking? You put it in a wad and write some code. You'll need to make some additional sprites though.
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Cherno
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Re: Resource Request thread *Read 1st post*

Post by Cherno »

Niphura wrote:Someone know how can i "doomify" this weapon? https://s6.postimg.org/eq188986p/SCARH.png
Add a sprite or two with muzzleflash, and paste some Doomguy hands onto the handguard. That's all you really need. Reloading could be done by simply lowering the gun, possibly moving the left hand towards the magazine well.
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YukesVonFaust
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Re: Resource Request thread *Read 1st post*

Post by YukesVonFaust »

Has anyone ever made an FIM-92 Stinger (other than The Varginha Incident aka Alien Anarchy), Centered and/or Angled?
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potetobloke
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Re: Resource Request thread *Read 1st post*

Post by potetobloke »

SUAB and CJ's SUAGF, which is a patch for SUAB has one. ( I recommend using the SUAGF one )
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YukesVonFaust
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Re: Resource Request thread *Read 1st post*

Post by YukesVonFaust »

potetobloke wrote:SUAB and CJ's SUAGF, which is a patch for SUAB has one. ( I recommend using the SUAGF one )
i'm talking about the new sprites, other than the ones used in SUAB and SUAGF.
i'm planning to make my own personal SUAB Patch that only replaces sounds and graphics...
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Mav3r1ck
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Re: Resource Request thread *Read 1st post*

Post by Mav3r1ck »

I'm looking for a classic doom version of the Motherdemon. Would anyone happen to have the sprites for one?
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Ghost Prototype
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Re: Resource Request thread *Read 1st post*

Post by Ghost Prototype »

Spoiler:
Need help finding the sprite sheet for the orange monster
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Oberron
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Re: Resource Request thread *Read 1st post*

Post by Oberron »

Has someone made sprites for the M-16 with a M203 grenade launcher attachment? I'm thinking that this gun could be a useful Slot 6 replacement.

And also an Spectre M4, because it's a rare gun.

Thanks.
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Vostyok
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Re: Resource Request thread *Read 1st post*

Post by Vostyok »

Ghost Prototype wrote:
Spoiler:
Need help finding the sprite sheet for the orange monster
looks like an edited version of the Ceratopsilisk (?) from ShadowCaster.

You can find the originals here: https://www.spriters-resource.com/pc_co ... eet/35605/ ripped by Dolphman.

Of course, as of most early 90's shooters, you can only see it's attacks facing you.... no rotations unless you mash them yourself.

Hope this helps :)
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Ghost Prototype
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Re: Resource Request thread *Read 1st post*

Post by Ghost Prototype »

Vostyok wrote:
Ghost Prototype wrote:
Spoiler:
Need help finding the sprite sheet for the orange monster
looks like an edited version of the Ceratopsilisk (?) from ShadowCaster.

You can find the originals here: https://www.spriters-resource.com/pc_co ... eet/35605/ ripped by Dolphman.

Of course, as of most early 90's shooters, you can only see it's attacks facing you.... no rotations unless you mash them yourself.

Hope this helps :)
That's what I'm looking for. Thanks Vostyok! Cheers! :mrgreen: :mrgreen: :mrgreen: :mrgreen:
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