Resource Request thread *Read 1st post*
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Skelegant
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Re: Resource Request thread *Read 1st post*
Like this?
Re: Resource Request thread *Read 1st post*
Yea! Lookin good. I think the fuel canister especially turned out great. Thanks!Skelegant wrote:Like this?
- iSpook
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Re: Resource Request thread *Read 1st post*
A request for something I'm working on: Anyone got an armor sprite that could work with these ones? (If not, could someone please edit the colors of the second one? Maybe Darken the light grays to the color of the center part, and darken the black-ish areas a bit darker, maybe turn the 'striped' sections on the arms and the black segments on the legs red?)
- Carbine Dioxide
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Re: Resource Request thread *Read 1st post*
Does anyone have a zip of Killing floor gun sounds and enemy sounds on hand? I saw a full download some where on this forum before, but the download was broken or something. I was going to go into my KF editor and just extract them one by one, but I thought I'd ask here first to save me the tediousness.
- DoomKrakken
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Re: Resource Request thread *Read 1st post*
Kinsie actually posted some useful info about how to do something like that, all at once... you may want to look at some of the tools he used for extracting sounds directly from DOOM.
- Carbine Dioxide
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Re: Resource Request thread *Read 1st post*
Yeah, that's my only problem with extracting it myself. You can't select more than one file on the KF Editor, so if anything, I'd just end up extracting a few sounds and leave it at that. Would you happen to have a link to what you're talking about?
- silentzora
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Re: Resource Request thread *Read 1st post*
Crazy question, but... Does anyone happen to have any sprites of the Baron of Hell's head used as a weapon, a la Shadow Warrior's Guardian Head?
Edit: Request withdrawn, going to go another route on this.
Edit: Request withdrawn, going to go another route on this.
Last edited by silentzora on Sun Mar 05, 2017 9:29 pm, edited 1 time in total.
Re: Resource Request thread *Read 1st post*
Do any of you guys have "Terry sound pack" or something like that?
-
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Re: Resource Request thread *Read 1st post*
Has anyone compiled in a wad all the (semi) recent Doom unreleased textures, like all the stuff Romero dumped in '15? I can do it myself but if it's already done...
- DoomKrakken
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Re: Resource Request thread *Read 1st post*
With all the sound ripping people have done, I'm wondering if anyone has the Doom 2016 weapon sounds anywhere... and I'm not just talking about silent-room SnapMap recordings, no, I'm talking about proper sound ripping like Kinsie has done for MetaDoom...
- Dr_Cosmobyte
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Re: Resource Request thread *Read 1st post*
GAA1992 wrote:Well, i just found an youtube video, but i'm (still) not looking into ripping 20 mins of this on Audacity.
Does anybody has all Caleb sounds from Blood II : The Chosen on a zip, pak, anything?
Thanks in advance.
-
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Re: Resource Request thread *Read 1st post*
Nevander wrote:Could someone do me a major solid and fix up this sheet, specifically the sprites labeled (1), (2), (3) and (4). They all need to be Doom 64 hands, but it's obvious that (1)-(3) are normal Doom hands, and (4) I need the arm to be extended out to the edge of the visible part of the barrel.
I'd do it myself except I can't sprite for ass and I need these better SSG frames for my TC.
I put an extended Doom 64 arm from the punch animation (R) at the bottom for reference on the arm which should help with (4). The right hand on (1) and (3) are the same. If you see any other area for improvement please go ahead. Big thanks for any help here!
anyone has a smooth version of the d64 shotgun like that besides the d64 ssg?
- Carbine Dioxide
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Re: Resource Request thread *Read 1st post*
Could someone put Doom Guy hands on this? Preferably close to Amuscaria's DE Doom Guy hands or Blox's edits.
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- Captain J
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Re: Resource Request thread *Read 1st post*
Here you go! Made this for a lil' warm up!
- DoomKrakken
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Re: Resource Request thread *Read 1st post*
I need resources for arms that have full black leather gloves and black leather sleeves. As many as you guys can get.
Anyone got any, or know where to look?
Anyone got any, or know where to look?