Resource Request thread *Read 1st post*

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cortlong50
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Re: Resource Request thread *Read 1st post*

Post by cortlong50 »

anyone have any sort of spinning power up?

im looking for something big and ominous that would make you think it was powering something.
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Ozymandias81
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Re: Resource Request thread *Read 1st post*

Post by Ozymandias81 »

cortlong50 wrote:anyone have any sort of spinning power up?

im looking for something big and ominous that would make you think it was powering something.
While these doesn't spin, they should come in hand for something else, or as a base I think.
They come from Ultima Underworld, ready for a project I have in mind for Hexen.

https://imgur.com/a/hIq7R
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Dr_Cosmobyte
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Re: Resource Request thread *Read 1st post*

Post by Dr_Cosmobyte »

Does anybody knows who made this awesome angled SSG? I can't remember.

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Clay
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Re: Resource Request thread *Read 1st post*

Post by Clay »

Can anyone make A decent Stargate staff blast sprite/sprite sheet for me. I have tried various things but nothing feels or looks right.
I have the weapon and the firing sprites. I just cannot seem to make a decent missile.
Needs to be like the rocket with rotations.
If you do go for it, try to make it pair with this.



THANKS jdredalert!
STAFFY.jpg
Last edited by Clay on Wed Nov 08, 2017 12:22 am, edited 1 time in total.
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jdredalert
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Re: Resource Request thread *Read 1st post*

Post by jdredalert »

I could give it a try, using this same staff as base. Can you send me the sprites via PM?
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luigiman0640
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Re: Resource Request thread *Read 1st post*

Post by luigiman0640 »

What's a good 9mm gun that has a fire rate similar to the vanilla chaingun? And are there sprites for it?
Last edited by luigiman0640 on Thu Nov 09, 2017 12:23 pm, edited 1 time in total.
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cortlong50
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Re: Resource Request thread *Read 1st post*

Post by cortlong50 »

Ozymandias81 wrote:
cortlong50 wrote:anyone have any sort of spinning power up?

im looking for something big and ominous that would make you think it was powering something.
While these doesn't spin, they should come in hand for something else, or as a base I think.
They come from Ultima Underworld, ready for a project I have in mind for Hexen.

https://imgur.com/a/hIq7R
Thanks man! if i use them ill credit you!
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Apeirogon
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Re: Resource Request thread *Read 1st post*

Post by Apeirogon »

Where I can find monsters models with animations from D3 and D4/2016?
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Clay
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Re: Resource Request thread *Read 1st post*

Post by Clay »

luigiman0640 wrote:What's a good 9mm gun that has a fire rate similar to the vanilla chaingun? And are there sprites for it?

I am not sure there are. Maybe a modded carbine?
Apeirogon wrote:Where I can find monsters models with animations from D3 and D4/2016?

I don't know about doom 3 but there is this thread for doom 4. Maybe it will help?

https://facepunch.com/showthread.php?t=1519102&page=7
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Vostyok
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Re: Resource Request thread *Read 1st post*

Post by Vostyok »

SomeOtherDoomGuy wrote:
luigiman0640 wrote:What's a good 9mm gun that has a fire rate similar to the vanilla chaingun? And are there sprites for it?

I am not sure there are. Maybe a modded carbine?
You actually have a couple of options actually, with regards to real life weapons.

Bearing in mind that Doom runs on 'tics' as a timing mechanism, and 35 tics is about equal to a second... the vanilla chaingun runs at 4 tics per shot. A bit of maths gives us a pretty slow ROF of about 525 RPM. Not much in the ballpark for 9mm weapons there. But you do have the Mors Submachine gun https://en.wikipedia.org/wiki/Mors_submachine_gun which is an obscure 1930's 9mm SMG.

You also have the Luxenbourg Sola http://modernfirearms.net/en/submachine ... leger-eng/. It's about 550 rpm.

There's also the M38 by Beretta, which is a WW2 era weapon. https://en.wikipedia.org/wiki/Beretta_Model_38

As you can imagine, none of these has sprites as far I am aware, being as rare in games at all as they are.

Alpha Doom rifle sprites with a bit of work though......
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luigiman0640
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Re: Resource Request thread *Read 1st post*

Post by luigiman0640 »

Vostyok wrote:You actually have a couple of options actually, with regards to real life weapons.

Bearing in mind that Doom runs on 'tics' as a timing mechanism, and 35 tics is about equal to a second... the vanilla chaingun runs at 4 tics per shot. A bit of maths gives us a pretty slow ROF of about 525 RPM. Not much in the ballpark for 9mm weapons there. But you do have the Mors Submachine gun https://en.wikipedia.org/wiki/Mors_submachine_gun which is an obscure 1930's 9mm SMG.

You also have the Luxenbourg Sola http://modernfirearms.net/en/submachine ... leger-eng/. It's about 550 rpm.

There's also the M38 by Beretta, which is a WW2 era weapon. https://en.wikipedia.org/wiki/Beretta_Model_38

As you can imagine, none of these has sprites as far I am aware, being as rare in games at all as they are.

Alpha Doom rifle sprites with a bit of work though......
Well, the thing is that I need them angled to the right, so I'm sure some screen capturing of some sort would work out fairly well as a base. Thanks for the info, either way, this should really help out in some way.
While I'm on the subject, I'm also looking for a rocket launcher that has a clip reload, angled as well.
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Jeimuzu73
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Re: Resource Request thread *Read 1st post*

Post by Jeimuzu73 »

The good ol' MP40 also fires at around 550 rpm, and there's a lot of sprites for that.
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luigiman0640
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Re: Resource Request thread *Read 1st post*

Post by luigiman0640 »

Jeimuzu73 wrote:The good ol' MP40 also fires at around 550 rpm, and there's a lot of sprites for that.
I have considered that one, so I might go with that one! :D
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YukesVonFaust
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Re: Resource Request thread *Read 1st post*

Post by YukesVonFaust »

Can someone add some details on this glock to make it look like the Glock 21? (and in caleb hands?)
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(and if i mean this glock 21)
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Re: Resource Request thread *Read 1st post*

Post by Skelegant »

I couldn't find a caleb equivalent of the last hand but did my best with the details (I'm trying to get back into spriting so this was good practice, still looks like shit tho :p)
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