Sprite support for French and Portuguese characters

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Sprite support for French and Portuguese characters

Postby Undead » Tue Jan 02, 2018 8:14 am

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This adds Doom fonts for French and Portugese characters to zd.extra.pk3.

https://github.com/coelckers/gzdoom/pull/395
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Re: Sprite support for French and Portuguese characters

Postby Rachael » Tue Jan 02, 2018 11:19 am

The ü character is incomplete, according to the preview - it is missing its top outline.

The ê û â ô characters we can ignore since their accents are pretty high up in the pixel matrix anyhow.
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Re: Sprite support for French and Portuguese characters

Postby Gez » Tue Jan 02, 2018 11:31 am

Could you improve the acute and grave accents by giving them more of a visible slant, like the circumflex?
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Re: Sprite support for French and Portuguese characters

Postby Undead » Tue Jan 02, 2018 11:50 am

Rachael wrote:The ü character is incomplete, according to the preview - it is missing its top outline.

Haven't touched it, but I can make an outline.
Gez wrote:Could you improve the acute and grave accents by giving them more of a visible slant, like the circumflex?

I'll try. I'm sure they've got the space for it.

EDIT: I was wrong. They work, but they don't fit in messages that are at the top of the screen.

When writing:

Image

Visible result:

Image
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