[Added] Hellbound MAP29 Compatibility Patch

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Hellbound MAP29 Compatibility Patch

Postby Major Cooke » Wed Oct 09, 2019 5:31 pm

Pull Request

Some of the ceilings in the monster closets weren't high enough to allow the cyberdemons to pass, making 100% kills impossible. This is caused by the floors not going down far enough and stopping at a certain height above the next closest floor.
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Re: Hellbound MAP29 Compatibility Patch

Postby Rachael » Wed Oct 09, 2019 5:42 pm

Fixing Cyberdemons on a map drastically changes the map's difficulty, depending on the fix. I was tempted to accept this, but I am not so certain now.

How did the map work on its intended source port using the latest version available at the time of release?
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Re: Hellbound MAP29 Compatibility Patch

Postby Graf Zahl » Wed Oct 09, 2019 5:54 pm

In this case removing the Cyberdemons would be more appropriate.
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