LevelLocals vec2/3Offset(Z) functions

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LevelLocals vec2/3Offset(Z) functions

Postby Gutawer » Mon Apr 16, 2018 4:48 pm

PR: https://github.com/coelckers/gzdoom/pull/463

For cases where you need to get a position offsetted from a location, have it go through portals, and actors are either not available, such as in UI scope, or impractical for performance reasons, much like the previous vec2/3Diff pull request.
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Re: LevelLocals vec2/3Offset(Z) functions

Postby Major Cooke » Wed Apr 18, 2018 4:28 pm

Perhaps exporting all of them like this might be a good idea? That is, if there remains anymore to be done.
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