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Linear Tonemap not working [split]

Posted: Wed Aug 15, 2018 11:50 am
by Rowsol
I went from 3.4.1 to 3.5.0 and I noticed the game was much darker. I copied my .ini over. I hope this is normal and I don't have to redo my .ini from scratch.

I'm using darkdoomz is each picture if you're wondering why it looks like it does. I don't think this qualifies as a bug so I figured I'd post it here.

Re: GZDoom 3.5.0 released

Posted: Wed Aug 15, 2018 12:21 pm
by Graf Zahl
Probably related to
I'm using darkdoomz
How does it look without add-ons?

Re: GZDoom 3.5.0 released

Posted: Wed Aug 15, 2018 12:32 pm
by Rowsol
Oh sorry, it's the linear tonemap I was using. It was making 3.4.1 really bright and on 3.5 it doesn't look like it changes the brightness at all. I hope it still works, I liked the way it looked. I was using darkdoom to offset the brightness increase.

edit: It doesn't seem to do anything anymore, the linear tonemap I mean. :(

Re: GZDoom 3.5.0 released

Posted: Wed Aug 15, 2018 12:45 pm
by Graf Zahl
That sounds like a bug.

Re: GZDoom 3.5.0 released

Posted: Wed Aug 15, 2018 1:14 pm
by Caligari87
Backup your INI and start with a new one (you can always piecemeal copy your keyboard config and such later). That's been my go-to advice in Discord chats and for some reason a fresh INI seems to fix a ton of minor complaints with this particular release, including this brightness issue I think.

Sidebar, linear (and other) tonemaps work fine for me.

8-)

Re: GZDoom 3.5.0 released

Posted: Wed Aug 15, 2018 1:30 pm
by Rowsol
Okay, I deleted the .ini, loaded 3.5.0 modern 64 bit release (no mods), disabled the menu tint, then toggled the tonemaps. Linear looks identical to none. The other tonemaps seem to work.

Here's a video I made showing. https://www.youtube.com/watch?v=264m3PT ... e=youtu.be First load is 3.4.1, second is 3.5.0

Re: Linear Tonemap not working [split]

Posted: Wed Aug 15, 2018 3:11 pm
by Graf Zahl
What's your graphics hardware?

Re: Linear Tonemap not working [split]

Posted: Wed Aug 15, 2018 3:47 pm
by Rowsol
650ti boost
398.36

Re: Linear Tonemap not working [split]

Posted: Wed Aug 15, 2018 3:54 pm
by Graf Zahl
i can confirm this. Linear looks just like "off" with 3.5 and a lot brighter with older builds.

Re: Linear Tonemap not working [split]

Posted: Fri Feb 28, 2020 12:11 am
by dpJudas
The whole feature really should be removed. It is an artifact of a time where my understanding of tonemapping was a lot worse than it is now. The only tonemap setting that makes any sense is the palette one.

Re: Linear Tonemap not working [split]

Posted: Fri Feb 28, 2020 12:49 am
by Graf Zahl
Then, by all means, remove it, if you think it makes no sense.

Re: Linear Tonemap not working [split]

Posted: Tue May 26, 2020 3:50 am
by Graf Zahl
The menu entry for this was removed as it's non-functional.