[g3.8pre] Player's weapon is not dark at low light levels

Moderator: GZDoom Developers

Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.

If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.

Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!

[g3.8pre] Player's weapon is not dark at low light levels

Postby Doom_user2 » Sat Apr 06, 2019 9:13 pm

In g3.8pre, when using "Doom Software Renderer" or "True Color SW Renderer", the player's weapon is not being sufficiently darkened in low light level areas.

"Softpoly Renderer", "True Color Softpoly", and "Hardware Accelerated" work correctly.



Light level 0 when using "Doom Software Renderer" in g3.8pre





Light level 0 when using "True Color SW Renderer" in g3.8pre





Light level 0 when using Chocolate Doom

Doom_user2
 
Joined: 03 May 2017

Return to Software Renderer Bugs

Who is online

Users browsing this forum: No registered users and 1 guest