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Models in Software complicate masked pass drawing order

Posted: Tue Oct 30, 2018 3:10 pm
by Rachael


It was really hard to get this screenshot because the marine kept flashing in and out of view. There aren't even any models in this scene.

This is using the 2.5D renderer.


When "r_models" is set to false, the problem goes away and the marines are drawn correctly here.

mod: Stronghold map: MAP99 (hallway with the first set of levels)

(@Graf: This is the issue I thought I caused)