r_debug_draw broken

Moderator: Developers

Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.

If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.

r_debug_draw broken

Postby Jaxxoon R » Mon Sep 17, 2018 7:28 pm

r_debug_draw no longer works as intended, instead just freezing the screen in the Carmack renderer. Tested with the latest devbuild as of this post [x64-g3.6pre-91-g38c8f0d58].

I think this might've been introduced by the inclusion of software mode post-processing effects, considering how the ones in softpoly go completely haywire when debug_draw is enabled. Turning off the post-process effects in the menu makes no difference.
User avatar
Jaxxoon R
 
Joined: 04 May 2014

Re: r_debug_draw broken

Postby dpJudas » Tue Sep 18, 2018 6:19 pm

I might have managed to break it doing some changes. Will look into fix it when I get some time, but ultimately it was just a debug CVAR I created for the fun of it.
dpJudas
 
 
 
Joined: 28 May 2016


Return to Software Renderer Bugs

Who is online

Users browsing this forum: No registered users and 3 guests