Spoiler:-This effect Works fine in opengl and with the new software render it's not even rendered ( I belive it doesn't support polyobjects).
-Tested with the latest Qzdoom build.
Test map: http://www.mediafire.com/file/qiac3m40v ... olybug.wad
Moderator: GZDoom Developers
Spoiler:-This effect Works fine in opengl and with the new software render it's not even rendered ( I belive it doesn't support polyobjects).