Inconsistency using TNT1 for a model frame

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Marisa the Magician
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Inconsistency using TNT1 for a model frame

Post by Marisa the Magician »

In OpenGL, when a model frame uses TNT1, it is invisible, but in software, it isn't.

I would assume the GL behaviour is the intended one, right?
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Graf Zahl
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Re: Inconsistency using TNT1 for a model frame

Post by Graf Zahl »

TNT1 should exclude the frame from being processed long before it is even decided whether a model is present or not.
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