Page 1 of 1

Inconsistency using TNT1 for a model frame

Posted: Wed Nov 29, 2017 1:57 pm
by Marisa the Magician
In OpenGL, when a model frame uses TNT1, it is invisible, but in software, it isn't.

I would assume the GL behaviour is the intended one, right?

Re: Inconsistency using TNT1 for a model frame

Posted: Wed Nov 29, 2017 2:00 pm
by Graf Zahl
TNT1 should exclude the frame from being processed long before it is even decided whether a model is present or not.