Models with transparent textures are opaque in some modes

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Models with transparent textures are opaque in some modes

Postby Marisa Kirisame » Wed Nov 29, 2017 12:53 pm

Attached is an example pk3. You should see a simple cube with transparent bits.
Transparency works (more or less, seems like faces are one-sided unlike in GL) on paletted Carmack, but on softpoly (both paletted and truecolor) and truecolor Carmack it doesn't, alpha is completely ignored.
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Marisa Kirisame
ZScript Crimester
Joined: 08 Feb 2008
Location: Vigo, Galicia
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