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Transparent 3D Floor Causing a See Through Effect

Posted: Fri Oct 28, 2016 7:36 pm
by Pinchy
Map in progress: http://www.mediafire.com/file/d6dd3y7accmk6mj/

If you go to sector 1109, there's a 16 unit high 3D floor there, wherever it touches another 3D floor, it causes a full see through effect.

http://i.imgur.com/CwX3UlP.jpg

http://i.imgur.com/BzQbvLK.jpg

Also, I can't seem to find out how to change the floor texture at the same time as lowering the floor for sector 851/1162 similar to "W1 Floor Lower to Lowest Floor (changes texture)"

Re: Transparent 3D Floor Causing a See Through Effect

Posted: Fri Oct 28, 2016 10:00 pm
by Pinchy
Looks like I managed to create the post above without being signed in and it's used some random name.

Re: Transparent 3D Floor Causing a See Through Effect

Posted: Fri Oct 28, 2016 10:09 pm
by wildweasel
Pinchy wrote:Looks like I managed to create the post above without being signed in and it's used some random name.
No problem, it took only 2 clicks to assign the post ownership to you.

Re: Transparent 3D Floor Causing a See Through Effect

Posted: Fri Nov 04, 2016 12:30 pm
by Pinchy
OK this is going nowhere so I'm just going to write it off as having no solution and will work around it.

Re: Transparent 3D Floor Causing a See Through Effect

Posted: Fri Nov 04, 2016 1:19 pm
by Tapwave
This sounds like stacking alpha rubbing the renderer the wrong way. Make sure you don't have superposed 3d floors.

Re: Transparent 3D Floor Causing a See Through Effect

Posted: Tue Feb 28, 2017 3:20 am
by Rachael
Confirmed, but without really knowing what's going on I don't know what can be done to fix it. Shelving this for now.

Re: Transparent 3D Floor Causing a See Through Effect

Posted: Tue Feb 28, 2017 3:36 am
by Graf Zahl
This looks like the renderer is discarding any walls between 3D floors, but it shouldn't do that if only one of them is translucent and the other is not.