Spoiler:
[x64-2.9pre-995]Bug: The 3D floor makes the fog glitch
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
- Dasperal
- Posts: 1
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- Graphics Processor: nVidia with Vulkan support
- Location: Russia
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[x64-2.9pre-995]Bug: The 3D floor makes the fog glitch
If anywhere on the map exist 3D floor and you look from the sector with the fog to the sector without the fog, you see this:
- Attachments
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- 3D Floor Fog.wad
- (37.23 KiB) Downloaded 156 times
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- Joined: Sat Oct 17, 2009 9:40 am
Re: [x64-2.9pre-995]Bug: The 3D floor makes the fog glitch
I believe this zandronum bug report shows the same problem, so this is a very old bug.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: [x64-2.9pre-995]Bug: The 3D floor makes the fog glitch
It appears this had been present ever since 3D floors were added.
Re: [x64-2.9pre-995]Bug: The 3D floor makes the fog glitch
This is a bug with r_fogboundary. Honestly I don't know if it can be fixed easily.