These are not rejected - but are not considered highly important right now.
Moderator: GZDoom Developers
by Major Cooke » Sat May 27, 2017 12:40 pm
I'm certain most people here remember overlays being a submission for non-actors by Leonard2, only it's been lost to time since ZScript had started and made the pull request completely incompatible.
What ZScript currently cannot do is render psprites when inside the head of a non-player actor.
Right now, the only way one can have something even remotely close to psprites is by using statusbar/ACS hudmessage hacks. Not good.
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Major Cooke
- QZDoom Maintenance Team
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- Joined: 28 Jan 2007
by Graf Zahl » Wed May 31, 2017 2:35 am
I'M putting this on hold for the time being. While interesting it's a very time consuming feature to add because the entire overlay system has to be transitioned away from player_t.
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Graf Zahl
- Lead GZDoom+Raze Developer

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- Joined: 19 Jul 2003
- Location: Germany
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