0000199: Explicitly set "bright" on overlays

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0000199: Explicitly set "bright" on overlays

Postby The Zombie Killer » Sun Apr 30, 2017 4:57 pm

https://mantis.zdoom.org/view.php?id=199
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Summary   0000199: Explicitly set "bright" on overlays
Description   Essentially the ability to set the "bright" flag on a specific psprite layer, regardless of whether its current state is bright or not.

player.GetPSprite(<id>).bBright = true;

Or something along those lines
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The Zombie Killer
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Joined: 14 Jul 2011
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Re: 0000199: Explicitly set "bright" on overlays

Postby Graf Zahl » Sun Apr 30, 2017 4:57 pm

Put on hold, just like the rest.
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Graf Zahl
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Joined: 19 Jul 2003
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