0000219: Ability to scale PSprites

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The Zombie Killer
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0000219: Ability to scale PSprites

Post by The Zombie Killer »

https://mantis.zdoom.org/view.php?id=219

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Summary	0000219: Ability to scale PSprites
Description	Similar to https://mantis.zdoom.org/view.php?id=200
Pretty much just the ability to scale a PSprite at runtime. Necessary for this project (as is the above feature request): https://forum.zdoom.org/viewtopic.php?f=43&t=45265
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Re: 0000219: Ability to scale PSprites

Post by Graf Zahl »

Will be done when I do a general overhaul of the weapon sprite drawer. This will be after merging QZDoom because that already contains some code needed here and it makes no sense to work on this before the merge.
ZippeyKeys12
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Re: 0000219: Ability to scale PSprites

Post by ZippeyKeys12 »

Graf Zahl wrote:Will be done when I do a general overhaul of the weapon sprite drawer. This will be after merging QZDoom because that already contains some code needed here and it makes no sense to work on this before the merge.
Has this happened? If so, could this be revisited?
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Major Cooke
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Re: 0000219: Ability to scale PSprites

Post by Major Cooke »

If you mean the QZDoom merge, yes. That's already been done.

Otherwise, this is the "On Hold" suggestions forums. If it hasn't been moved back, then it has not.
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