These are not rejected - but are not considered highly important right now.
Moderator: GZDoom Developers
by The Zombie Killer » Sun Apr 30, 2017 3:54 pm
https://mantis.zdoom.org/view.php?id=219- Code: Select all • Expand view
Summary 0000219: Ability to scale PSprites
Description Similar to https://mantis.zdoom.org/view.php?id=200
Pretty much just the ability to scale a PSprite at runtime. Necessary for this project (as is the above feature request): https://forum.zdoom.org/viewtopic.php?f=43&t=45265
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The Zombie Killer
- King of the Kangaroos
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- Joined: 14 Jul 2011
- Location: Gold Coast, Queensland, Australia
- Discord: Zombie#1795
by Graf Zahl » Sun Apr 30, 2017 3:54 pm
Will be done when I do a general overhaul of the weapon sprite drawer. This will be after merging QZDoom because that already contains some code needed here and it makes no sense to work on this before the merge.
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Graf Zahl
- Lead GZDoom+Raze Developer

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- Joined: 19 Jul 2003
- Location: Germany
by ZippeyKeys12 » Tue Dec 05, 2017 2:11 pm
Graf Zahl wrote:Will be done when I do a general overhaul of the weapon sprite drawer. This will be after merging QZDoom because that already contains some code needed here and it makes no sense to work on this before the merge.
Has this happened? If so, could this be revisited?
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ZippeyKeys12
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- Joined: 15 Jun 2016
by Major Cooke » Tue Dec 05, 2017 2:26 pm
If you mean the QZDoom merge, yes. That's already been done.
Otherwise, this is the "On Hold" suggestions forums. If it hasn't been moved back, then it has not.
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Major Cooke
- QZDoom Maintenance Team
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- Joined: 28 Jan 2007
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