Exit to console on opening Options Menu
Posted: Wed May 01, 2019 1:17 pm
g4.2pre-6-g8d36f0a0c gtx1080 win10
I'm just putting this here in case anyone else can replicate it. So far, I have failed.
I was in full-screen (1920x1200) running GZDoom with doom2.wad and -noautoload I was at the player start spot on map01. I hit alt-enter to go into windowed mode, pressed escape to call up the main menu, chose options and I was dumped to the console.
There was a message but I was trying to do something else at the time so I didn't pay it much mind because I assumed that it would be repeatable. However, the words scale and zscript were mentioned (and maybe can't/cannot). Every time I tried to open the options menu, I was just dumped to the console. However, on quitting and restarting GZDoom, everything worked as expected.
I have since tried several times to make it happen again, repeating the above steps exactly, and everything has continued to work normally. So, I don't really know why it happened.
I'm aware that this isn't the most useful bug report but, like I said, if perhaps other people could try it, something might get flagged up.
I'm just putting this here in case anyone else can replicate it. So far, I have failed.
I was in full-screen (1920x1200) running GZDoom with doom2.wad and -noautoload I was at the player start spot on map01. I hit alt-enter to go into windowed mode, pressed escape to call up the main menu, chose options and I was dumped to the console.
There was a message but I was trying to do something else at the time so I didn't pay it much mind because I assumed that it would be repeatable. However, the words scale and zscript were mentioned (and maybe can't/cannot). Every time I tried to open the options menu, I was just dumped to the console. However, on quitting and restarting GZDoom, everything worked as expected.
I have since tried several times to make it happen again, repeating the above steps exactly, and everything has continued to work normally. So, I don't really know why it happened.
I'm aware that this isn't the most useful bug report but, like I said, if perhaps other people could try it, something might get flagged up.