Issue with latest GZDoom 4.8.0
Posted: Wed Jun 08, 2022 6:20 pm
Re: Issue with mods featuring titlemaps in GZDoom 4.8.0
When running some gameplay mods that feature a title map (as opposed to a static title screen), GZDoom starts with a black screen. Menu sounds/music can be heard, and it is even possible to start a new game, but nothing can be seen.
The problem lasts until the player performs an action that overlays something on top of the normal game view, such as:
-opening the F1 help screen
-opening the "load game" menu
-opening the automap
Doing any of the above instantly removes the black screen and gameplay proceeds as normal. It also doesn't affect all mods with titlemaps; for example GunCaster and Netronian Chaos are affected, but Iron Assault isn't. The only correlation I can figure out is that the affected mods also feature custom F1 help screens.
Tesculpture
When running some gameplay mods that feature a title map (as opposed to a static title screen), GZDoom starts with a black screen. Menu sounds/music can be heard, and it is even possible to start a new game, but nothing can be seen.
The problem lasts until the player performs an action that overlays something on top of the normal game view, such as:
-opening the F1 help screen
-opening the "load game" menu
-opening the automap
Doing any of the above instantly removes the black screen and gameplay proceeds as normal. It also doesn't affect all mods with titlemaps; for example GunCaster and Netronian Chaos are affected, but Iron Assault isn't. The only correlation I can figure out is that the affected mods also feature custom F1 help screens.
Tesculpture