I am having a script error when trying to load this WAD on GZDoom. I've never gotten an error like this before on any other mods I have run.
Here is a download for the WAD I am having the error with:
https://archive.org/details/abyssal_anti-social
Script warning, "anti-social.wad:DECORATE" line 273:
Tried to define class 'Plant12' more than once. Renaming class to 'Plant12@anti-social.wad@DECORATE'
Script warning, "anti-social.wad:DECORATE" line 596:
Tried to define class 'CONE' more than once. Renaming class to 'CONE@anti-social.wad@DECORATE'
Script warning, "anti-social.wad:DECORATE" line 9:
Icon 'CLP1C0' for 'AR15Clip' not found
Script warning, "anti-social.wad:DECORATE" line 153:
Tried to define class 'Clip' more than once. Renaming class to 'Clip@anti-social.wad@DECORATE'
Script warning, "anti-social.wad:DECORATE" line 567:
Tried to define class 'GlassShard' more than once. Renaming class to 'GlassShard@anti-social.wad@DECORATE'
Script warning, "anti-social.wad:DECORATE" line 598:
Tried to define class 'LightPosts' more than once. Renaming class to 'LightPosts@anti-social.wad@DECORATE'
Script warning, "anti-social.wad:DECORATE" line 251:
Icon 'CLP1C0' for '9mmClip' not found
Script warning, "anti-social.wad:DECORATE" line 488:
Icon 'CLP1C0' for 'SGClip' not found
Script warning, "anti-social.wad:DECORATE" line 491:
Tried to define class 'Shell' more than once. Renaming class to 'Shell@anti-social.wad@DECORATE'
Script warning, "anti-social.wad:DECORATE" line 674:
Icon 'CLP1C0' for 'MP5Clip' not found
Script warning, "anti-social.wad:DECORATE" line 677:
Tried to define class 'Clip' more than once. Renaming class to 'Clip@anti-social.wad@DECORATE'
Execution could not continue.
Script error, "anti-social.wad:DECORATE" line 677:
Script error, "anti-social.wad:DECORATE" line 677:
Tried to define class 'Clip' more than twice in the same file.
GZDoom Script Error on a WAD
Moderator: GZDoom Developers
Forum rules
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49073
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: GZDoom Script Error on a WAD
That mod is broken. It redefines internal actors and then runs into problems. This won't work anymore with anything post ZDoom 2.8.1.
Re: GZDoom Script Error on a WAD
Would it work if I download an earlier version of ZDoom?Graf Zahl wrote:That mod is broken. It redefines internal actors and then runs into problems. This won't work anymore with anything post ZDoom 2.8.1.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49073
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: GZDoom Script Error on a WAD
Like I said, it should still work with ZDoom 2.8.1 or early GZDoom 2.x versions. But you still may run into problems with savegames - this was the reason the code was changed.