Black Screen with white artifacts on OpenGL/Vulkan mode

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Black Screen with white artifacts on OpenGL/Vulkan mode

Postby Captain Ventris » Mon Sep 06, 2021 10:47 am

I'm running on an AMD Radeon R9 380. Recently, despite no updates occurring, GZDoom 4.6.1 has started launching with a black screen with white artifacts on OpenGL or Vulkan renderers. SoftPoly works just fine. This same bug is occurring with Hedon Bloodrite, which I believe is an updated GZDoom version but I can't be sure.

All menus, background music, etc. function, I just can't see. Drivers are up to date, as well.
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Re: Black Screen with white artifacts on OpenGL/Vulkan mode

Postby Rachael » Mon Sep 06, 2021 11:09 am

First - are you using Windows? And if you are, are you *sure* there were no updates? Windows often does updates in the background without your knowledge or consent.
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Graphics Processor: nVidia with Vulkan support

Re: Black Screen with white artifacts on OpenGL/Vulkan mode

Postby Captain Ventris » Mon Sep 06, 2021 12:03 pm

Sorry, using Windows 10. No updates have occurred in the last couple days, since the issue started.

EDIT: I was behind one Windows update. Problem has been resolved. Duh!
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